Difference between revisions of "Feeling Engine"

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The Feeling Engine is the official [[COLLADA]] reference viewer, used by the [[Khronos]] COLLADA Conformance Test Suite.
 
The Feeling Engine is the official [[COLLADA]] reference viewer, used by the [[Khronos]] COLLADA Conformance Test Suite.
 
==Feeling Viewer 3.04C==
 
This latest version of the Feeling Viewer improves greatly on the performance and support for non-nVidia video cards. It also comes with increased support for COLLADA features.
 
 
*allows for XRef of visual and physics scenes.
 
*processes the library's <asset> element during asset standardization
 
*allows for XRef of a controller source
 
*<param> support for profile_COMMON
 
*allow for XRef of a effect within a material.
 

Revision as of 22:39, 5 February 2008

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The Feeling Engine is a 3D engine with 100% complete support for COLLADA. It supports a broad range of platforms (Windows, Mac, Linux, PlayStation 3, Internet Explorer, Firefox) and programming environments (C/C++, ActiveX, .NET, Javascript).

The team behind the Feeling Engine is also responsible for ColladaMaya, ColladaMax, ColladaMotionBuilder and many commercial COLLADA translators (e.g. Adobe Photoshop, Epic Games' Unreal Engine 3). Due to this, the Feeling Engine has a very complete compatibility with these products.

The Feeling Engine is the official COLLADA reference viewer, used by the Khronos COLLADA Conformance Test Suite.