Difference between revisions of "Bindmateralfixer conditioner"

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(combined 2 conditioner templates)
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{{conditioner
 
{{conditioner
 
| name = Bindmateralfixer
 
| name = Bindmateralfixer
| purpose = Some exporters don't export <bind_material> and link mesh materials to id directly. This conditioner adds the missing <bind_material> and its child nodes.  
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| purpose = Some exporters don't export &lt;bind_material> <span class="plainlinks">[http://www.thepiggybackrider.com/ <span style="color:black;font-weight:normal; text-decoration:none!important; background:none!important; text-decoration:none;/*CITATION*/">kid carrier</span>]</span> and link mesh materials to id directly. This conditioner adds the missing &lt;bind_material> and its child nodes.  
 
| last_updated = July 10th, 2007
 
| last_updated = July 10th, 2007
 
| current_version = svn r56  
 
| current_version = svn r56  
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==Special notes and limitations==
 
==Special notes and limitations==
* It will try to check if you use direct link from mesh materials to materials id. If yes, it will add the missing <bind_material> and bind the materials correctly
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* It will try to check if you use direct link from mesh materials to materials id. If yes, it will add the missing &lt;bind_material> and bind the materials correctly
  
 
==Feature requests==
 
==Feature requests==

Revision as of 06:10, 26 September 2011

Conditioner information
  • Name: Bindmateralfixer
  • Purpose: Some exporters don't export <bind_material> kid carrier and link mesh materials to id directly. This conditioner adds the missing <bind_material> and its child nodes.
  • Last updated: July 10th, 2007
  • Current version: svn r56
  • Status: released
  • Created by: Herbert Law
  • Contact for technical issues: Herbert_Law@playstation.sony

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This article is part of the COLLADA conditioners directory
Adding to the conditioners directory

Special notes and limitations

  • It will try to check if you use direct link from mesh materials to materials id. If yes, it will add the missing <bind_material> and bind the materials correctly

Feature requests

  • n/a

Known issues and bugs

  • n/a