I would want to add some demos for OpenGL ES 2.0 which include some basic Global Illumination Effects using GLSL, Image Filters,and other algorithms
Reassign OpenGL ES bugs in the public Bugzilla to the ES WG Chair so
they'll get more attention.
Aditya, Khronos is primarily focused on writing specifications and related documentation. Providing sample code is not our focus, but there are many other developer-focused websites with sample code, some of them linked from khronos.org. You can also ask questions in the forums.