Khronos Public Bugzilla
Bug 441 - Problem in creating Opengl ES2.0 Shader file
Problem in creating Opengl ES2.0 Shader file
Product: OpenGL-ES
Classification: Unclassified
Component: Conformance Tests
Other Other
: P3 normal
: ---
Assigned To: Jon Leech
Depends on:
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Reported: 2011-02-21 12:32 PST by Arunprasath
Modified: 2013-06-18 16:00 PDT (History)
0 users

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Description Arunprasath 2011-02-21 12:32:18 PST

I am new bee to OpenGl ES2.0. I am using it in windows. But when i port the same code to GHS integiry RTOS, the shader file, while is created in windows does not supported. How to created shader file in GHS integrity.

Thanks in advance.
Arunprasath K
Comment 1 Jon Leech 2013-06-18 16:00:51 PDT
Hi Arun,
Sorry for the long delay responding, but this is something you are best off
asking on the GHS support forums, or perhaps in the discussion
forums. Nobody from GHS participates in Khronos so we can't begin to answer
platform-specific questions.