Khronos Public Bugzilla
Bug 287 - not easy to specify inertia matrix for rigid body
Summary: not easy to specify inertia matrix for rigid body
Status: NEW
Alias: None
Product: COLLADA
Classification: Unclassified
Component: Specification (show other bugs)
Version: 1.5.0
Hardware: All All
: P3 normal
Target Milestone: ---
Assignee: Fabrice Robinet
QA Contact: COLLADA Work Group email alias
Depends on:
Reported: 2010-04-08 08:28 PDT by edrumwri
Modified: 2014-01-07 10:23 PST (History)
0 users

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Description edrumwri 2010-04-08 08:28:55 PDT
While the current system (principal moments of inertia and mass frame) permit the construction of the 3x3 inertia matrix and center-of-mass of the body, these are infrequently used in the rigid body simulation community for specifying inertial properties.  Please add an alternative way to specify these components (i.e., as a 3x3 matrix and a 3-dimensional vector, respectively).