New things are always in the pipeline for Khronos, and we want to share the news. We’re rejuvenating the Khronos Blog, with regular blog posts about what we’re doing, what’s happening in our community, and insight from our members. We will have more regular postings from our members and working group chairs, and we’re also opening a call for guest posts from anyone who would like to contribute to the conversation! We want to hear from you; what you see as important in the industry, developments, trends, tips, and new practices from your perspective.
New for us this year, we participated in VRDC, which was an engaging event that put us in front of a lot of partners and potential new members and gave our members a chance to network as well. We also had over 1,000 attendees at our 3D Graphics Developer Day with people returning to attend sessions such as “Vulkan Game Development on Mobile,” “VR Innovation – Standards for API development,” and “When Vulkan was One: Looking Back, Looking Ahead.” Lastly, our booth at GDC was wildly busy, with talks around the clock. In case you missed any of our GDC talks, videos, presentations, and photos are available on our website.
We are pleased to announce the Khronos VR Initiative has decided on the name of the upcoming open standard for virtual reality and augmented reality: OpenXR™! Comprised of a who's-who of industry leaders, the OpenXR working group is creating an open and royalty-free standard for VR and AR applications and devices. OpenXR will encourage innovation while accelerating market growth and user adoption.