Neil Trevett, president of the Khronos Group, will join other virtual reality industry leaders when he presents at the VR Connects San Francisco global conference happening June 27-28.
Neil’s session, titled “VR Adoption: Standards for Content Development,” will explore what it would take for VR to go mainstream from a content standpoint and the ways in which open industry standards are combatting industry fragmentation. The presentation will also discuss the development process of Vulkan and OpenXR, as well as the impact that open standards will have on mass-market adoption of VR.
Why this topic? Because API fragmentation causes problems for everyone from developers to consumers. It means that application developers must spend significant time, money, and resources integrating with a variety of hardware. On the hardware side, companies must convince application developers and game engine providers to support their new VR devices. API fragmentation also poses problems for consumers who must check if their favorite hardware is compatible with their choice applications, and who are left unsure if today’s software will be compatible with tomorrow’s hardware.
Neil’s session will discuss why the development of an industry standard will allow application developers to spend more time on creating optimal user experiences and less time on getting the experiences to work on myriad hardware combinations. It will also highlight how a standard will enable device vendors to have more content available on their platforms and to future-proof their investments.
Tickets for VR Connects are on sale now. Attendees should check out Neil’s session on Wednesday, June 28 at 3:45 p.m.
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