Introducing the glTF Project Explorer - Find the glTF tools YOU Need!

glTF™ is a Khronos royalty-free specification for the efficient transmission and run-time loading of 3D scenes and models by engines, browsers and applications. glTF minimizes both the size of 3D assets and the runtime processing needed to unpack and use them. glTF has become widely adopted throughout the industry, becoming the equivalent of a ‘JPEG for 3D’. glTF is used by hundreds of content tools and services, streamlining 3D authoring workflows and enabling the interoperable use of realistic 3D models across the industry.

A snapshot of the rapidly growing glTF ecosystemA snapshot of the rapidly growing glTF ecosystem

As glTF adoption has accelerated, its ecosystem has grown into an abundant trove of tools and applications that can generate and import glTF files. However, this ever-growing diversity has created an urgent need for an efficient tool to catalogue glTF resources across the industry—and to enable developers and artists needing to generate or use glTF assets to find the best tools for their projects.

To fulfill this community need, Khronos has created the glTF Project Explorer as a centralized searchable directory of projects within the glTF ecosystem.

The glTF Project Explorer user interface

Before creating the glTF Project Explorer, tools within the glTF ecosystem were listed on the official glTF GitHub in both the README and within the “Late-breaking glTF projects” issue, but these lists quickly became unwieldy without effective signposting and filtering. The new glTF Project Explorer replaces both of these former resources, creating a single location where the glTF community can maintain and search an up-to-date database of glTF projects.

The glTF Project Explorer is a searchable catalogue including libraries, engines, plug-ins, extensions and other tools that have been introduced into the glTF ecosystem by Khronos and the wider community. Users can search for Khronos or community projects, filter by the task they need to accomplish, the type of tools or software they need, the language they wish to use, and even see ‘Staff Picks’ from the glTF working group itself.

All glTF users and developers are encouraged to contribute to the glTF Project Explorer. If you have developed or know of a great tool for glTF that you think should be included, please feel free to open a pull request - you can find instructions here within the glTF Project Explorer repo. The Project Explorer is open source, and we welcome anyone interested in helping improve the tool to open a pull request on the code itself.

Please give the glTF Project Explorer a try - and let us know what you think! We look forward to working with you to evolve this dynamic and invaluable resource for the glTF community.


Khronos® and Vulkan® are registered trademarks, and ANARI™, WebGL™, glTF™, NNEF™, OpenVX™, SPIR™, SPIR-V™, SYCL™, OpenVG™ and 3D Commerce™ are trademarks of The Khronos Group Inc. OpenXR™ is a trademark owned by The Khronos Group Inc. and is registered as a trademark in China, the European Union, Japan and the United Kingdom. OpenCL™ is a trademark of Apple Inc. and OpenGL® is a registered trademark and the OpenGL ES™ and OpenGL SC™ logos are trademarks of Hewlett Packard Enterprise used under license by Khronos. All other product names, trademarks, and/or company names are used solely for identification and belong to their respective owners.
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