Last year, Intel acquired FPGA-focused Khronos member Altera. Intel has now announced a new line of hybrid chips that combine FPGAs with their well-known CPUs. One of the more interesting aspects of the new Intel FPGA ecosystem is the Acceleration Stack, an OpenCL based programming environment that can be used by developers for hybrid cards or discrete cards, including FPGAs, CPUs, and GPUs. The stack abstracts the programming required for the FPGAs to streamline and speed up development for accelerators and applications being used. Additionally, it allows for code to be reusable — porting between FPGAs/GPU/CPU should be possible without major changes. OpenCL, a C based programming language, will. This is quite the opposite of what had been available when Intel released the E600C seven years ago.
Vulkan developers: Are you generating SPIR-V shaders from HLSL using glslangValidator built from https://github.com/KhronosGroup/glslang? In order to guarantee that your SPIR-V is legal for Vulkan, you must now include spirv-tools when building glslang. Read this LunarG post for more information.
RedGamingTech recently posted Part I of an interview with Neil Trevett - 'CUDA, AI, Self Driving Cars, GameWorks & Deep Learning', President of The Khronos Group. Part II 'Vulkan, Game Development & VR & Graphics Technology' of the interview is now online.
Khronos Group will be represented at this years Arm Technology Conference with OpenCL, OpenGL and NNEF. Complete details of the Khronos Standards are available on the Khronos event page.
Linux Graphics Debugger is a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x on Linux. NVIDIA® Linux Graphics Debugger version 2 is now available with many new features and improvements.