The Khronos Group would like to welcome its newest Associate Member NSITEXE. In NSITEXE’s semiconductor IP, we realize a balance between performance and power that realizes compatibilities, and also support the quality aspects that meet automotive standard. We will supply a processor and development environment that you can use generically, from various industrial applications to smart home appliances.
WebGL 2.0 has emerged into a powerful technology built on the back of a very successful WebGL 1.0, and is now fully utilized across numerous professional CAD and 3D apps on the Web. Learn about WebGL 2.0's dynamic history and how it became the most widely used web graphics API on the market.
Be sure to check out the first Boston meetup of the year hosted by Jim Susinno. One of my favorite applications for accelerated graphics is video games. I've been working on some simple games lately using OpenGL directly without any engines or frameworks - and it's fun! Let's discuss our game-making techniques and how to keep things as fast as possible - minimizing state changes and per-frame uploads, packing bits into channels, re-using data... playing to the strengths of the silicon as enabled by OpenGL. Pizza will be provided.
Khronos member Au-Zone Technologies has written a guest post on the CNX Embedded Software blog showing how to add Machine Learning (ML) processing to an embedded product with the help from the Khronos Groups Neural Network Exchange Format (NNEF). The post illustrates, with an example implementation, how to detect and classify different pasta types on a moving conveyor belt.
The Khronos Group would like to welcome Contributor Member HP Inc. HP Inc. creates technology that makes life better for everyone, everywhere. Through our product and service portfolio of personal systems, printers and 3D printing solutions, we engineer experiences that amaze. HP’s virtual reality technology is founded upon our rich history of product innovation and deeply rooted customer relationships which enables us to deliver the most immersive technologies that help businesses lead their industries.
The MIT-licensed C++11 graphics/game engine Magnum has a new version, packing WebGL-enabled and HiDPI-aware ImGui integration, tweakable constants for live coding, improved Vulkan interoperability and compilation time optimizations.