In this Game Dev Assembly article, Mike Festa explains how he added extension data to a 3D wristwatch glTF file and updated viewer code in order for the watch to show the current time.
Khronos News
Recent news items related to Khronos Group Standards. Skip to the Khronos Members section
New Vulkan Extension Boosts Ray-Tracing Performance
The Khronos Group has announced that Shader Execution Reordering in Vulkan has advanced from a vendor-specific extension, VK_NV_ray_tracing_invocation_reorder, to a multi-vendor Vulkan extension, VK_EXT_ray_tracing_invocation_reorder. Now, this powerful optimization technique can be used across vendors and APIs with similar SER support in Microsoft’s Shader Model 6.9. In benchmarked use cases like the Vulkan glTF path tracer, SER has already shown up to 47% improvements. The blog also walks through best practices, API usage, and hints for maximizing coherency.
Khronos Releases SYCL 2020 Rev 11 Specification with Eight New Extensions
The SYCL Working Group has announced the release of Revision 11 of the SYCL 2020 Specification, introducing eight powerful new extensions alongside numerous specification clarifications that demonstrate the Working Group's continued commitment to advancing the specification for the benefit of both developers and implementers.
Mesa 25.3 Release Features Vulkan and OpenGL Enhancements
Mesa 25.3's release brings groundbreaking Vulkan and OpenGL enhancements for AMD, Intel, and NVIDIA drivers, boosting gaming and professional workloads on Linux. This deep dive explores the technical upgrades, performance impacts, and ecosystem implications, drawing from sources like Phoronix and GamingOnLinux. Industry insiders will appreciate the focus on stability and future-proofing.
LunarG Introduces the Vulkan Drivers Tab
LunarG has introduced the new Vulkan Drivers tab in the Vulkan Configurator (vkconfig), released as part of Vulkan SDK 1.4.328.0 on October 7, 2025. This feature update empowers you to manage your Vulkan environment with unprecedented control, reducing setup time and accelerating iteration.
- Seamlessly add extra drivers
- Force apps to target a specific physical device
- Sort & prioritize your device list
New OpenXR Validation Layer Helps Developers Build Robustly Portable XR Applications
The Khronos OpenXR Working Group is pleased to announce the release of the Best Practices Validation Layer, now available in the OpenXR-SDK-Source repository. This new tool addresses a critical need in XR development: catching suboptimal API usage patterns that can lead to inconsistent behavior across different OpenXR runtimes.
Khronos Members and Adopters
Membership, Conformance and Khronos Blogs. Skip to the Khronos events section
Members
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Conformance
See which companies and products have implemented Khronos standards and have passed the conformance tests.









