The Adobe Animate team just announced the latest version of Adobe Animate CC. Animate CC 2019 enables 2D animators to use their existing skills for creating VR experiences (beta), introduces a new WebGL-based runtime (beta), export to GL transmission format (glTF), significant performance enhancements to the HTML Canvas output and more.
NXP delivers a wide range of processing solutions on which machine-learning (ML) applications can run. Developers will need the associated software and tools to make them work and this is where eIQ framework and development tools come into play. The eIQ framework is designed to work with hardware abstraction layers like OpenCL, OpenVX, and the Arm Compute Library, as well as inference engines like the Arm NN (neural net), Android NN, GLOW, and OpenCV.
The AMD Developer Tools team has been busy working on many new tools, some of which replicate functionality found in older versions of CodeXL. To limit confusion for our users, several major components have been removed from CodeXL. Graphics Frame Analysis for DirectX 12 and Vulkan applications have been removed and can now be found in the following AMD and third-party tools:
Radeon GPU Profiler, RenderDoc, Microsoft PIX.
OpenCOLLADA 1.6.65 now has the addition of Max 2019 target for openCollada. This version provides the 2019 Max plugin. All version the from 2011 are still maintained and available.
AMD Radeon Software Adrenalin Edition 18.10.1 has been released. This update includes additional Vulkan Extension support for: VK_KHR_shader_atomic_int64, VK_KHR_driver_properties, SPV_GOOGLE_decorate_string, SPV_GOOGLE_hlsl_functionality1, VK_EXT_hdr_metadata, VK_EXT_swapchain_colorspace and VK_EXT_conservative_rasterization. Complete details are in the release notes.
Vulkan could improve the limited battery life on the Oculus Go and help Oculus deliver a console level experience on the Quest. While a mobile chip is unlikely to ever deliver the same performance as a home console or gaming PC, Vulkan may help narrow the gap and deliver more realistic graphics than OpenGL would.