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[Public WebGL] OpenGL drivers in Firefox
- To: public_webgl@khronos.org
- Subject: [Public WebGL] OpenGL drivers in Firefox
- From: Evgeny Demidov <demidov@ipm.sci-nnov.ru>
- Date: Fri, 24 Dec 2010 08:51:24 +0300
- List-id: Public WebGL Mailing List <public_webgl.khronos.org>
- Organization: IPM RAS
- Sender: owner-public_webgl@khronos.org
- User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2.13) Gecko/20101207 Thunderbird/3.1.7
after updating DirectX9...
I wasn't able to use OpenGL drivers (by means
of."webgl.shader_validator") until I "dig" in the Net and add
"webgl.prefer_gl" (the Mandelbrot set is black and 3D simulations with
vertex texture2D work now [not with ANGLE]). How do these prefs work
together?
Evgeny
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