The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Public WebGL Archives: October 2010 (date view)



October 01, 10

   Re: [Public WebGL] Minefield brings system to halt Yvonne Jung

October 04, 10

   [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Chris Marrin
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   [Public WebGL] Spec update regarding context attributes Kenneth Russell

October 05, 10

   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Gregg Tavares (wrk)
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Vladimir Vukicevic
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Gregg Tavares (wrk)
   [Public WebGL] UNPACK_COLORSPACE_CONVERSION_WEBGL added Kenneth Russell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Samuel Kleiner
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Chris Marrin
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Chris Marrin
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal alan@mechnicality.com
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Vladimir Vukicevic
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Samuel Kleiner
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Vladimir Vukicevic
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal alan@mechnicality.com
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal alan@mechnicality.com
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Kenneth Russell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Chris Marrin
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Kenneth Russell
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Chris Marrin
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Steve Baker
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal alan@mechnicality.com
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Samuel Kleiner
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Kenneth Russell
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal alan@mechnicality.com
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Chris Marrin
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Chris Marrin
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Steve Baker
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Steve Baker

October 06, 10

   Re: [Public WebGL] UNPACK_COLORSPACE_CONVERSION_WEBGL added Gregg Tavares (wrk)
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Brian Cornell
   RE: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) tomi.aarnio
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal alan@mechnicality.com
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Chris Marrin
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal Chris Marrin
   Re: [Public WebGL] ArrayBuffer, Concatenation and String-Array Conversion, a proposal alan@mechnicality.com
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) steve
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Kenneth Waters
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Ilmari Heikkinen
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Vladimir Vukicevic
   Re: [Public WebGL] UNPACK_COLORSPACE_CONVERSION_WEBGL added Kenneth Russell
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Kenneth Waters
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Ilmari Heikkinen
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) stephen white
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Oliver Hunt
   Re: [Public WebGL] UNPACK_COLORSPACE_CONVERSION_WEBGL added Gregg Tavares (wrk)

October 07, 10

   RE: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) tomi.aarnio
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Vladimir Vukicevic
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) steve
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Oliver Hunt

October 08, 10

   [Public WebGL] Odd behavior on eePC netbook. Steve Baker
   Re: [Public WebGL] Odd behavior on eePC netbook. Vladimir Vukicevic
   Re: [Public WebGL] Odd behavior on eePC netbook. Steve Baker
   Re: [Public WebGL] Odd behavior on eePC netbook. Daniel Koch

October 09, 10

   Re: [Public WebGL] Odd behavior on eePC netbook. Steve Baker
   Re: [Public WebGL] Odd behavior on eePC netbook. Daniel Koch

October 10, 10

   Re: [Public WebGL] Odd behavior on eePC netbook. Steve Baker

October 12, 10

   [Public WebGL] WebGL, typed arrays, Web IDL, ECMAScript Cameron McCormack
   Re: [Public WebGL] WebGL, typed arrays, Web IDL, ECMAScript Vladimir Vukicevic
   Re: [Public WebGL] WebGL, typed arrays, Web IDL, ECMAScript Kenneth Russell
   Re: [Public WebGL] WebGL, typed arrays, Web IDL, ECMAScript Cameron McCormack
   Re: [Public WebGL] WebGL, typed arrays, Web IDL, ECMAScript Cameron McCormack
   Re: [Public WebGL] WebGL, typed arrays, Web IDL, ECMAScript Kenneth Russell
   Re: [Public WebGL] WebGL, typed arrays, Web IDL, ECMAScript Kenneth Russell

October 13, 10

   [Public WebGL] Standard place with advice for end-users. Steve Baker
   Re: [Public WebGL] Standard place with advice for end-users. Bharathan Rajaram
   Re: [Public WebGL] Standard place with advice for end-users. Steve Baker
   Re: [Public WebGL] Spec update regarding context attributes Adrienne Walker
   Re: [Public WebGL] Standard place with advice for end-users. Bharathan Rajaram
   Re: [Public WebGL] Standard place with advice for end-users. Mo, Zhenyao
   Re: [Public WebGL] Standard place with advice for end-users. Steve Baker
   Re: [Public WebGL] Standard place with advice for end-users. Kenneth Russell
   [Public WebGL] Working with TypedArrays and heterogeneous data alan@mechnicality.com
   Re: [Public WebGL] Working with TypedArrays and heterogeneous data Vladimir Vukicevic
   Re: [Public WebGL] Working with TypedArrays and heterogeneous data alan@mechnicality.com
   [Public WebGL] [ANGLE] GLSL backend for shader translator Alok Priyadarshi
   [Public WebGL] Problem with typed arrays in firefox alan@mechnicality.com
   [Public WebGL] Issues with Animating textures in WebGL example on MDC Nicolas Kassis
   Re: [Public WebGL] Problem with typed arrays in firefox Vladimir Vukicevic
   Re: [Public WebGL] TypedArray specification and DataView Kenneth Russell
   Re: [Public WebGL] Issues with Animating textures in WebGL example on MDC Michael Kelley
   Re: [Public WebGL] Problem with typed arrays in firefox Kenneth Russell
   Re: [Public WebGL] Problem with typed arrays in firefox Kenneth Russell
   Re: [Public WebGL] Problem with typed arrays in firefox Adrienne Walker
   Re: [Public WebGL] Problem with typed arrays in firefox Kenneth Russell
   Re: [Public WebGL] Problem with typed arrays in firefox alan@mechnicality.com
   Re: [Public WebGL] Problem with typed arrays in firefox Kenneth Russell
   Re: [Public WebGL] Problem with typed arrays in firefox alan@mechnicality.com
   Re: [Public WebGL] Standard place with advice for end-users. Gregg Tavares (wrk)
   Re: [Public WebGL] Standard place with advice for end-users. Steve Baker

October 14, 10

   Re: [Public WebGL] Standard place with advice for end-users. Chris Marrin

October 17, 10

   [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range M.Sirin
   [Public WebGL] Doing some profiling. Steve Baker
   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range Vladimir Vukicevic
   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range M.Sirin

October 18, 10

   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range Vladimir Vukicevic
   [Public WebGL] Webp John Davis
   Re: [Public WebGL] Webp Vladimir Vukicevic
   Re: [Public WebGL] Doing some profiling. Vangelis Kokkevis
   Re: [Public WebGL] Webp steve
   Re: [Public WebGL] Webp Mark Callow

October 19, 10

   Re: [Public WebGL] Proposed change to WebGL Event definition Kenneth Russell

October 20, 10

   Re: [Public WebGL] Webp John Davis
   Re: [Public WebGL] Webp John Davis
   Re: [Public WebGL] Webp Patrick Baggett
   [Public WebGL] Re: Webp John Davis
   Re: [Public WebGL] Webp Joshua Bell
   Re: [Public WebGL] Re: Webp Kenneth Russell
   Re: [Public WebGL] Webp steve

October 21, 10

   Re: [Public WebGL] Proposed change to WebGL Event definition Chris Marrin

October 23, 10

   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range M.Sirin
   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range Vladimir Vukicevic

October 24, 10

   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range M.Sirin

October 25, 10

   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range Daniel Koch
   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range M.Sirin
   [Public WebGL] implementing renderbufferStorage on desktop GL where 16-bit color buffers are not available Benoit Jacob
   Re: [Public WebGL] implementing renderbufferStorage on desktop GL where 16-bit color buffers are not available Benoit Jacob
   Re: [Public WebGL] implementing renderbufferStorage on desktop GL where 16-bit color buffers are not available Gregg Tavares (wrk)
   Re: [Public WebGL] implementing renderbufferStorage on desktop GL where 16-bit color buffers are not available Gregg Tavares (wrk)
   Re: [Public WebGL] implementing renderbufferStorage on desktop GL where 16-bit color buffers are not available Benoit Jacob
   Re: [Public WebGL] Proposed change to WebGL Event definition Kenneth Russell

October 26, 10

   Re: [Public WebGL] After installing latest Minefield : VertexAttribPointer: index out of range M.Sirin

October 28, 10

   [Public WebGL] Apple WebGL John Davis

October 29, 10

   [Public WebGL] frac or fract? Steve Baker
   Re: [Public WebGL] frac or fract? Vladimir Vukicevic
   Re: [Public WebGL] frac or fract? Benoit Jacob
   Re: [Public WebGL] Proposed change to WebGL spec section 4.2 (Security Origin Restrictions) Ilmari Heikkinen
   Re: [Public WebGL] Apple WebGL Chris Marrin
   [Public WebGL] Proposed clarification in spec section 6.3 Framebuffer Object Attachments Benoit Jacob
   [Public WebGL] Issue with Chrome 8.0.552.18 alan@mechnicality.com
   Re: [Public WebGL] Issue with Chrome 8.0.552.18 Vangelis Kokkevis
   Re: [Public WebGL] frac or fract? Steve Baker
   Re: [Public WebGL] Apple WebGL John Davis
   [Public WebGL] Weird alpha issue. Steve Baker

October 30, 10

   [Public WebGL] Strange behaviour in Firefox M.Sirin
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Strange behaviour in Firefox Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. steve
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob

October 31, 10

   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. Benoit Jacob
   Re: [Public WebGL] Weird alpha issue. Steve Baker
   Re: [Public WebGL] Weird alpha issue. Vladimir Vukicevic
   Re: [Public WebGL] Weird alpha issue. Steve Baker