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[Public WebCL] HTML5 and GPU acceleration
- To: public_webcl@khronos.org
- Subject: [Public WebCL] HTML5 and GPU acceleration
- From: Evgeny Demidov <demidov@ipm.sci-nnov.ru>
- Date: Wed, 11 May 2011 09:15:11 +0400
- List-id: Public WebCL Mailing List <public_webcl.khronos.org>
- Organization: IPM RUS
- Sender: owner-public_webcl@khronos.org
- User-agent: Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.2.13) Gecko/20101207 Thunderbird/3.1.7
hi,
My HD4870 doesn't support textures in OpenCL but...
Is it possible to use textures located in the GPU memory to make canvas
object image (avoiding transfer to CPU and backwards)? E.g. for fractal
generators. Or one shall use WebGL for that.
Evgeny
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