WEBGL_draw_buffers
WebGL working group (public_webgl 'at' khronos.org)
Members of the WebGL working group
Last modified date: March 05, 2013
Revision: 4
WebGL extension #18
Written against the WebGL API 1.0 specification.
This extension exposes the EXT_draw_buffers functionality to WebGL.
The following WebGL-specific behavioral changes apply:
MAX_COLOR_ATTACHMENTS_WEBGL parameter must be greater than or
equal to that of the MAX_DRAW_BUFFERS_WEBGL parameter.
RGBA
and type UNSIGNED_BYTE, and DEPTH or DEPTH_STENCIL attachment checkFramebufferStatus against this framebuffer must not return
FRAMEBUFFER_UNSUPPORTED. (In other words, the implementation must support the
use of RGBA/UNSIGNED_BYTE textures as color attachments, plus either a
DEPTH or DEPTH_STENCIL attachment.)
n consecutive color attachments starting at COLOR_ATTACHMENT0_WEBGL,
where n is between 1 and MAX_DRAW_BUFFERS_WEBGL, must not return
FRAMEBUFFER_UNSUPPORTED from a call to checkFramebufferStatus. In
other words, if MAX_DRAW_BUFFERS_WEBGL is 4, then the implementation is
required to support the following combinations of color attachments:
COLOR_ATTACHMENT0_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT0_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT1_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT0_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT1_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT2_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT0_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT1_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT2_WEBGL = RGBA/UNSIGNED_BYTECOLOR_ATTACHMENT3_WEBGL = RGBA/UNSIGNED_BYTEConsult the above extension for documentation, issues and new functions and enumerants.
When this extension is enabled:
interface WEBGL_draw_buffers {
const GLenum COLOR_ATTACHMENT0_WEBGL = 0x8CE0;
const GLenum COLOR_ATTACHMENT1_WEBGL = 0x8CE1;
const GLenum COLOR_ATTACHMENT2_WEBGL = 0x8CE2;
const GLenum COLOR_ATTACHMENT3_WEBGL = 0x8CE3;
const GLenum COLOR_ATTACHMENT4_WEBGL = 0x8CE4;
const GLenum COLOR_ATTACHMENT5_WEBGL = 0x8CE5;
const GLenum COLOR_ATTACHMENT6_WEBGL = 0x8CE6;
const GLenum COLOR_ATTACHMENT7_WEBGL = 0x8CE7;
const GLenum COLOR_ATTACHMENT8_WEBGL = 0x8CE8;
const GLenum COLOR_ATTACHMENT9_WEBGL = 0x8CE9;
const GLenum COLOR_ATTACHMENT10_WEBGL = 0x8CEA;
const GLenum COLOR_ATTACHMENT11_WEBGL = 0x8CEB;
const GLenum COLOR_ATTACHMENT12_WEBGL = 0x8CEC;
const GLenum COLOR_ATTACHMENT13_WEBGL = 0x8CED;
const GLenum COLOR_ATTACHMENT14_WEBGL = 0x8CEE;
const GLenum COLOR_ATTACHMENT15_WEBGL = 0x8CEF;
const GLenum DRAW_BUFFER0_WEBGL = 0x8825;
const GLenum DRAW_BUFFER1_WEBGL = 0x8826;
const GLenum DRAW_BUFFER2_WEBGL = 0x8827;
const GLenum DRAW_BUFFER3_WEBGL = 0x8828;
const GLenum DRAW_BUFFER4_WEBGL = 0x8829;
const GLenum DRAW_BUFFER5_WEBGL = 0x882A;
const GLenum DRAW_BUFFER6_WEBGL = 0x882B;
const GLenum DRAW_BUFFER7_WEBGL = 0x882C;
const GLenum DRAW_BUFFER8_WEBGL = 0x882D;
const GLenum DRAW_BUFFER9_WEBGL = 0x882E;
const GLenum DRAW_BUFFER10_WEBGL = 0x882F;
const GLenum DRAW_BUFFER11_WEBGL = 0x8830;
const GLenum DRAW_BUFFER12_WEBGL = 0x8831;
const GLenum DRAW_BUFFER13_WEBGL = 0x8832;
const GLenum DRAW_BUFFER14_WEBGL = 0x8833;
const GLenum DRAW_BUFFER15_WEBGL = 0x8834;
const GLenum MAX_COLOR_ATTACHMENTS_WEBGL = 0x8CDF;
const GLenum MAX_DRAW_BUFFERS_WEBGL = 0x8824;
void drawBuffersWEBGL(sequence<GLenum> buffers);
};
Revision 1, 2012/10/16
Revision 2, 2012/11/05
Revision 3, 2013/02/02
Revision 4, 2013/03/05