OES_texture_float
WebGL working group (public_webgl 'at' khronos.org)
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Last modified date: May 15, 2013
Revision: 6
WebGL extension #1
Written against the WebGL API 1.0 specification.
This extension exposes the OES_texture_float functionality to WebGL.
The following WebGL-specific behavioral changes apply:
FLOAT textures as FBO
attachments (deprecated).Consult the above extension for documentation, issues and new functions and enumerants.
When this extension is enabled:
texImage2D and texSubImage2D
entry points taking ArrayBufferView are extended to accept
Float32Array with the pixel type FLOAT.
texImage2D and texSubImage2D
entry points taking ImageData,
HTMLImageElement, HTMLCanvasElement and
HTMLVideoElement are extended to accept the pixel type
FLOAT. FLOAT is attached to an FBO.
Although this feature has historically been allowed, new implementations
should not implicitly support float rendering and applications should be
modified to explicitly enable WEBGL_color_buffer_float. interface OES_texture_float { }; Revision 1, 2010/11/29
Revision 2, 2010/12/13
Revision 3, 2011/09/12
Revision 4, 2012/01/03
Revision 5, 2012/12/04
Revision 6, 2013/05/15