ANGLE_instanced_arrays
WebGL working group (public_webgl 'at' khronos.org)
Contributors to ANGLE_instanced_arrays
Members of the WebGL working group
Last modified date: March 11, 2013
Revision: 3
WebGL extension #19
Written against the WebGL API 1.0 specification.
This extension exposes the ANGLE_instanced_arrays functionality to WebGL.
There are no WebGL-specific behavioral changes.
Consult the above extension for documentation, issues and new functions and enumerants.
interface ANGLE_instanced_arrays {
const GLenum VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE;
void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLintptr offset, GLsizei primcount);
void vertexAttribDivisorANGLE(GLuint index, GLuint divisor);
};
Revision 1, 2012/03/06
Revision 2, 2013/01/26
Revision 3, 2013/03/11