The exclusive scissor rectangles can be set dynamically with the command:
// Provided by VK_NV_scissor_exclusive void vkCmdSetExclusiveScissorNV( VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor, uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors);
commandBufferis the command buffer into which the command will be recorded.
firstExclusiveScissoris the index of the first exclusive scissor rectangle whose state is updated by the command.
exclusiveScissorCountis the number of exclusive scissor rectangles updated by the command.
pExclusiveScissorsis a pointer to an array of VkRect2D structures defining exclusive scissor rectangles.
The scissor rectangles taken from element i of
pExclusiveScissors replace the current state for the scissor index
firstExclusiveScissor + i, for i in [0,
This command sets the state for a given draw when the graphics pipeline is
VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV set in
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.