C Specification

A command buffer label region can be closed by calling:

void vkCmdEndDebugUtilsLabelEXT(
    VkCommandBuffer                             commandBuffer);


  • commandBuffer is the command buffer into which the command is recorded.


An application may open a debug label region in one command buffer and close it in another, or otherwise split debug label regions across multiple command buffers or multiple queue submissions. When viewed from the linear series of submissions to a single queue, the calls to vkCmdBeginDebugUtilsLabelEXT and vkCmdEndDebugUtilsLabelEXT must be matched and balanced.

Valid Usage
  • There must be an outstanding vkCmdBeginDebugUtilsLabelEXT command prior to the vkCmdEndDebugUtilsLabelEXT on the queue that commandBuffer is submitted to

  • If commandBuffer is a secondary command buffer, there must be an outstanding vkCmdBeginDebugUtilsLabelEXT command recorded to commandBuffer that has not previously been ended by a call to vkCmdEndDebugUtilsLabelEXT.

Valid Usage (Implicit)
  • commandBuffer must be a valid VkCommandBuffer handle

  • commandBuffer must be in the recording state

  • The VkCommandPool that commandBuffer was allocated from must support graphics, or compute operations

Host Synchronization
  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Supported Queue Types Pipeline Type




See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2019 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.