C Specification

To destroy a graphics or compute pipeline, call:

void vkDestroyPipeline(
    VkDevice                                    device,
    VkPipeline                                  pipeline,
    const VkAllocationCallbacks*                pAllocator);

Parameters

  • device is the logical device that destroys the pipeline.

  • pipeline is the handle of the pipeline to destroy.

  • pAllocator controls host memory allocation as described in the Memory Allocation chapter.

Description

Valid Usage
  • All submitted commands that refer to pipeline must have completed execution

  • If VkAllocationCallbacks were provided when pipeline was created, a compatible set of callbacks must be provided here

  • If no VkAllocationCallbacks were provided when pipeline was created, pAllocator must be NULL

Valid Usage (Implicit)
  • device must be a valid VkDevice handle

  • If pipeline is not VK_NULL_HANDLE, pipeline must be a valid VkPipeline handle

  • If pAllocator is not NULL, pAllocator must be a valid pointer to a valid VkAllocationCallbacks structure

  • If pipeline is a valid handle, it must have been created, allocated, or retrieved from device

Host Synchronization
  • Host access to pipeline must be externally synchronized

See Also

Document Notes

For more information, see the Vulkan Specification at URL

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2017 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.