C Specification

To record a command to end a render pass instance after recording the commands for the last subpass, call:

void vkCmdEndRenderPass(
    VkCommandBuffer                             commandBuffer);

Parameters

  • commandBuffer is the command buffer in which to end the current render pass instance.

Description

Ending a render pass instance performs any multisample resolve operations on the final subpass.

Valid Usage
  • The current subpass index must be equal to the number of subpasses in the render pass minus one

Valid Usage (Implicit)
  • commandBuffer must be a valid VkCommandBuffer handle

  • commandBuffer must be in the recording state

  • The VkCommandPool that commandBuffer was allocated from must support graphics operations

  • This command must only be called inside of a render pass instance

  • commandBuffer must be a primary VkCommandBuffer

Host Synchronization
  • Host access to commandBuffer must be externally synchronized

  • Host access to the VkCommandPool that commandBuffer was allocated from must be externally synchronized

Command Properties
Command Buffer Levels Render Pass Scope Supported Queue Types Pipeline Type

Primary

Inside

Graphics

Graphics

See Also

Document Notes

For more information, see the Vulkan Specification at URL

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2017 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.