C Specification

The VkShaderModuleCreateInfo structure is defined as:

typedef struct VkShaderModuleCreateInfo {
    VkStructureType              sType;
    const void*                  pNext;
    VkShaderModuleCreateFlags    flags;
    size_t                       codeSize;
    const uint32_t*              pCode;
} VkShaderModuleCreateInfo;


  • sType is the type of this structure.

  • pNext is NULL or a pointer to an extension-specific structure.

  • flags is reserved for future use.

  • codeSize is the size, in bytes, of the code pointed to by pCode.

  • pCode points to code that is used to create the shader module. The type and format of the code is determined from the content of the memory addressed by pCode.


Valid Usage
  • codeSize must be greater than 0

  • codeSize must be a multiple of 4

  • pCode must point to valid SPIR-V code, formatted and packed as described by the Khronos SPIR-V Specification

  • pCode must adhere to the validation rules described by the Validation Rules within a Module section of the SPIR-V Environment appendix

  • pCode must declare the Shader capability for SPIR-V code

  • pCode must not declare any capability that is not supported by the API, as described by the Capabilities section of the SPIR-V Environment appendix

  • If pCode declares any of the capabilities that are listed as not required by the implementation, the relevant feature must be enabled, as listed in the SPIR-V Environment appendix

Valid Usage (Implicit)

  • pNext must be NULL

  • flags must be 0

  • pCode must be a valid pointer to an array of \(codeSize \over 4\) uint32_t values

See Also

Document Notes

For more information, see the Vulkan Specification at URL

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright (c) 2014-2018 Khronos Group. This work is licensed under a Creative Commons Attribution 4.0 International License.