The application can call the xrGetSerializedSceneFragmentDataMSFT function to read the binary data of a serialized scene fragment from the XrSceneMSFT handle. This function follows the two-call idiom for filling the buffer.
The xrGetSerializedSceneFragmentDataMSFT function is defined as:
XrResult xrGetSerializedSceneFragmentDataMSFT( XrSceneMSFT scene, const XrSerializedSceneFragmentDataGetInfoMSFT* getInfo, uint32_t countInput, uint32_t* readOutput, uint8_t* buffer);
The runtime must return
the given scene fragment XrUuidMSFT was not found.
For more information, see the OpenXR Specification
This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.
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