C Specification

A four-dimensional or homogeneous vector is defined by the XrVector4f structure:

typedef struct XrVector4f {
    float    x;
    float    y;
    float    z;
    float    w;
} XrVector4f;


Member Descriptions
  • x is the x coordinate of the vector.

  • y is the y coordinate of the vector.

  • z is the z coordinate of the vector.

  • w is the w coordinate of the vector.


If used to represent physical distances, x, y, and z values must be in meters.

See Also

Document Notes

For more information, see the OpenXR Specification

This page is extracted from the OpenXR Specification. Fixes and changes should be made to the Specification, not directly.

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