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<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>gl_FrontFacing - OpenGL ES Shading Language (GLSL ES)</title><meta name="generator" content="DocBook XSL Stylesheets V1.75.2" /></head><body><div class="refentry" title="gl_FrontFacing"><a id="gl_FrontFacing"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>gl_FrontFacing — indicates whether a primitive is front or back facing</p></div><div class="refsynopsisdiv" title="Declaration"><h2>Declaration</h2><div class="funcsynopsis"><code class="function">in bool gl_FrontFacing;</code></div></div><div class="refsect1" title="Description"><a id="description"></a><h2>Description</h2><p>
            Available only in the fragment language, <code class="function">gl_FrontFacing</code> is an input variable
            whose value is <code class="function">true</code> if the fragment belongs to a front-facing primitive and
            false otherwise. The determination of whether a triangle primitive is front-facing is made by
            examining the sign of the area of the triangle, including a possible reversal of this sign
            as controlled by <code class="function">glFrontFace</code>. One way to compute this area is:
        </p><p>
            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll">
                <mml:mi>a</mml:mi><mml:mo>=</mml:mo><mml:mfrac><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:mfrac>
                <mml:msubsup><mml:mo>∑</mml:mo><mml:mrow>
                    <mml:mi>j</mml:mi><mml:mo>=</mml:mo><mml:mn>0</mml:mn>
                </mml:mrow>
                <mml:mrow>
                    <mml:mi>n</mml:mi><mml:mo>-</mml:mo><mml:mn>1</mml:mn>
                </mml:mrow></mml:msubsup>
                <mml:msubsup><mml:mi>x</mml:mi><mml:mrow>w</mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msubsup>
                <mml:msubsup><mml:mi>y</mml:mi><mml:mrow>w</mml:mrow><mml:mrow><mml:mi>i</mml:mi><mml:mo>+</mml:mo><mml:mn>1</mml:mn></mml:mrow></mml:msubsup>
                <mml:mo>-</mml:mo>
                <mml:msubsup><mml:mi>x</mml:mi><mml:mrow>w</mml:mrow><mml:mrow><mml:mi>i</mml:mi><mml:mo>+</mml:mo><mml:mn>1</mml:mn></mml:mrow></mml:msubsup>
                <mml:msubsup><mml:mi>y</mml:mi><mml:mrow>w</mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msubsup>
            </mml:math>
        </p><p>
            where <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:msubsup><mml:mi>x</mml:mi><mml:mrow>w</mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msubsup></mml:math> and
            <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML" overflow="scroll"><mml:msubsup><mml:mi>y</mml:mi><mml:mrow>w</mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msubsup></mml:math> are
            the x and y window coordinates of the <span class="emphasis"><em>i</em></span>th vertex of the n-vertex polygon.
        </p></div><div class="refsect1" title="Version Support"><a id="versions"></a><h2>Version Support</h2><div class="informaltable"><table border="1"><colgroup><col align="left" /><col align="center" /><col align="center" /></colgroup><thead><tr><th align="left"><span class="bold"><strong>
                        Variable
                        </strong></span></th><th align="left"><span class="bold"><strong>
                        Version 1.00
                        </strong></span></th><th align="left"><span class="bold"><strong>
                        Version 3.00
                        </strong></span></th></tr><tr><th align="left">
                            gl_FrontFacing
                        </th><th align="center">
                            <span class="emphasis"><em>Y</em></span>  
                        </th><th align="center">
                            <span class="emphasis"><em>Y</em></span>  
                        </th></tr></thead></table></div></div><div class="refsect1" title="See Also"><a id="seealso"></a><h2>See Also</h2><p>
            <a class="citerefentry" href="gl_FragCoord.xml"><span class="citerefentry"><span class="refentrytitle">gl_FragCoord</span></span></a>
        </p></div><div class="refsect1" title="Copyright"><a id="Copyright"></a><h2>Copyright</h2><p>
            Copyright <span class="trademark"></span>© 2011-2012 Khronos Group. 
            This material may be distributed subject to the terms and conditions set forth in 
            the Open Publication License, v 1.0, 8 June 1999.
            <a class="ulink" href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
        </p></div></div></body></html>
