OpenGL ES 3.0 Reference Pages



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A
glActiveTexture
glAttachShader
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B
glBeginQuery
glBeginTransformFeedback
glBindAttribLocation
glBindBuffer
glBindBufferBase
glBindBufferRange
glBindFramebuffer
glBindRenderbuffer
glBindSampler
glBindTexture
glBindTransformFeedback
glBindVertexArray
glBlendColor
glBlendEquation
glBlendEquationSeparate
glBlendFunc
glBlendFuncSeparate
glBlitFramebuffer
glBufferData
glBufferSubData
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C
glCheckFramebufferStatus
glClear
glClearBuffer
glClearColor
glClearDepthf
glClearStencil
glClientWaitSync
glColorMask
glCompileShader
glCompressedTexImage2D
glCompressedTexImage3D
glCompressedTexSubImage2D
glCompressedTexSubImage3D
glCopyBufferSubData
glCopyTexImage2D
glCopyTexSubImage2D
glCopyTexSubImage3D
glCreateProgram
glCreateShader
glCullFace
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D
glDeleteBuffers
glDeleteFramebuffers
glDeleteProgram
glDeleteQueries
glDeleteRenderbuffers
glDeleteSamplers
glDeleteShader
glDeleteSync
glDeleteTextures
glDeleteTransformFeedbacks
glDeleteVertexArrays
glDepthFunc
glDepthMask
glDepthRangef
glDetachShader
glDisable
glDisableVertexAttribArray
glDrawArrays
glDrawArraysInstanced
glDrawBuffers
glDrawElements
glDrawElementsInstanced
glDrawRangeElements
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E
glEnable
glEnableVertexAttribArray
glEndQuery
glEndTransformFeedback
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F
glFenceSync
glFinish
glFlush
glFlushMappedBufferRange
glFramebufferRenderbuffer
glFramebufferTexture2D
glFramebufferTextureLayer
glFrontFace
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G
glGenBuffers
glGenFramebuffers
glGenQueries
glGenRenderbuffers
glGenSamplers
glGenTextures
glGenTransformFeedbacks
glGenVertexArrays
glGenerateMipmap
glGet
glGetActiveAttrib
glGetActiveUniform
glGetActiveUniformBlockName
glGetActiveUniformBlockiv
glGetActiveUniformsiv
glGetAttachedShaders
glGetAttribLocation
glGetBufferParameter
glGetBufferPointerv
glGetError
glGetFragDataLocation
glGetFramebufferAttachmentParameteriv
glGetInternalFormativ
glGetProgramBinary
glGetProgramInfoLog
glGetProgramiv
glGetQueryObjectuiv
glGetQueryiv
glGetRenderbufferParameteriv
glGetSamplerParameter
glGetShaderInfoLog
glGetShaderPrecisionFormat
glGetShaderSource
glGetShaderiv
glGetString
glGetSynciv
glGetTexParameter
glGetTransformFeedbackVarying
glGetUniform
glGetUniformBlockIndex
glGetUniformIndices
glGetUniformLocation
glGetVertexAttrib
glGetVertexAttribPointerv
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H
glHint
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I
glInvalidateFramebuffer
glInvalidateSubFramebuffer
glIsBuffer
glIsEnabled
glIsFramebuffer
glIsProgram
glIsQuery
glIsRenderbuffer
glIsSampler
glIsShader
glIsSync
glIsTexture
glIsTransformFeedback
glIsVertexArray
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L
glLineWidth
glLinkProgram
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M
glMapBufferRange
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P
glPauseTransformFeedback
glPixelStorei
glPolygonOffset
glProgramBinary
glProgramParameteri
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R
glReadBuffer
glReadPixels
glReleaseShaderCompiler
glRenderbufferStorage
glRenderbufferStorageMultisample
glResumeTransformFeedback
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S
glSampleCoverage
glSamplerParameter
glScissor
glShaderBinary
glShaderSource
glStencilFunc
glStencilFuncSeparate
glStencilMask
glStencilMaskSeparate
glStencilOp
glStencilOpSeparate
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T
glTexImage2D
glTexImage3D
glTexParameter
glTexStorage2D
glTexStorage3D
glTexSubImage2D
glTexSubImage3D
glTransformFeedbackVaryings
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U
glUniform
glUniformBlockBinding
glUnmapBuffer
glUseProgram
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V
glValidateProgram
glVertexAttrib
glVertexAttribDivisor
glVertexAttribPointer
glViewport
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W
glWaitSync
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