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<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><link rel="stylesheet" type="text/css" href="opengl-man.css" /><title>glInvalidateSubFramebuffer - OpenGL ES 3.0 Reference Pages</title><meta name="generator" content="DocBook XSL Stylesheets V1.75.2" /></head><body><div class="refentry" title="glInvalidateSubFramebuffer"><a id="glInvalidateSubFramebuffer"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>glInvalidateSubFramebuffer — Invalidate portions of the contents of attachments within a framebuffer</p></div><div class="refsynopsisdiv" title="C Specification"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0" class="funcprototype-table"><tr><td><code class="funcdef">void <b class="fsfunc">glInvalidateSubFramebuffer</b>(</code></td><td>GLenum <var class="pdparam">target</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">numAttachments</var>, </td></tr><tr><td> </td><td>const GLenum *<var class="pdparam">attachments</var>, </td></tr><tr><td> </td><td>GLint<var class="pdparam">x</var>, </td></tr><tr><td> </td><td>GLint<var class="pdparam">y</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">width</var>, </td></tr><tr><td> </td><td>GLsizei <var class="pdparam">height</var><code>)</code>;</td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1" title="Parameters"><a id="parameters"></a><h2>Parameters</h2><div class="variablelist"><dl><dt><span class="term"><em class="parameter"><code>target</code></em></span></dt><dd><p>
                    Specifies the target of the invalidate operation. Must be <code class="constant">GL_FRAMEBUFFER</code>.
                </p></dd><dt><span class="term"><em class="parameter"><code>numAttachments</code></em></span></dt><dd><p>
                    Specifies how many attachments are supplied in the <em class="parameter"><code>attachments</code></em> list.
                </p></dd><dt><span class="term"><em class="parameter"><code>attachments</code></em></span></dt><dd><p>
                    A list of <em class="parameter"><code>numAttachments</code></em> attachments to invalidate.
                </p></dd><dt><span class="term"><em class="parameter"><code>x</code></em></span></dt><dd><p>
                    Specifies the left origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
                </p></dd><dt><span class="term"><em class="parameter"><code>y</code></em></span></dt><dd><p>
                    Specifies the bottom origin of the pixel rectangle to invalidate, with lower left hand corner at (0,0).
                </p></dd><dt><span class="term"><em class="parameter"><code>width</code></em></span></dt><dd><p>
                    Specifies the width of the pixel rectangle to invalidate.
                </p></dd><dt><span class="term"><em class="parameter"><code>height</code></em></span></dt><dd><p>
                    Specifies the height of the pixel rectangle to invalidate.
                </p></dd></dl></div></div><div class="refsect1" title="Description"><a id="description"></a><h2>Description</h2><p>
            <code class="function">glInvalidateSubFramebuffer</code> signals to the GL that it need not preserve all a region of the 
			contents of a bound framebuffer	object. <em class="parameter"><code>attachments</code></em> contains a list of <em class="parameter"><code>numAttachments</code></em> 
			to be invalidated. If an attachment is specified that does not exist in the bound framebuffer, it is ignored. 
			<em class="parameter"><code>x</code></em>, <em class="parameter"><code>y</code></em>, <em class="parameter"><code>width</code></em> and <em class="parameter"><code>height</code></em>
			specify the bounds of the pixel rectangle to invalidate. Any of these pixels lying outside of the window allocated to the 
			current GL context, or outside of the image attached to the currently bound framebuffer object, are ignored.
        </p><p>
			If a framebuffer object is bound, then <em class="parameter"><code>attachments</code></em> may contain <code class="constant">GL_COLOR_ATTACHMENTi</code>, 
			<code class="constant">GL_DEPTH_ATTACHMENT</code>, and/or <code class="constant">GL_STENCIL_ATTACHMENT</code>.
			If the framebuffer object is not complete, <code class="function">glInvalidateSubFramebuffer</code> may be ignored.
        </p><p>
			If the default framebuffer is bound, then <em class="parameter"><code>attachments</code></em> may contain <code class="constant">GL_COLOR</code>,
			identifying the color buffer; <code class="constant">GL_DEPTH</code>, identifying the depth buffer; and/or 
			<code class="constant">GL_STENCIL</code>, identifying the stencil buffer.
        </p></div><div class="refsect1" title="Notes"><a id="notes"></a><h2>Notes</h2><p>
			The intention of this function is to provide a hint to the GL implementation that there is no longer a need to preserve the
			contents of particular attachments of a framebuffer object, or the default framebuffer. It is possible, for example, to 
			signal the intention that depth and or stencil data is no longer needed at the end of a scene, or that multisample color 
			buffer data is no longer needed after a resolve through <a class="citerefentry" href="glBlitFramebuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBlitFramebuffer</span></span></a>.
        </p></div><div class="refsect1" title="Errors"><a id="errors"></a><h2>Errors</h2><p>
            <code class="constant">GL_INVALID_ENUM</code> is generated if <em class="parameter"><code>target</code></em> is not <code class="constant">GL_FRAMEBUFFER</code>.
        </p><p>
			<code class="constant">GL_INVALID_OPERATION</code> is generated if <em class="parameter"><code>attachments</code></em> contains 
			<code class="constant">GL_COLOR_ATTACHMENTm</code> and m is greater than or equal to the value of <code class="constant">GL_MAX_COLOR_ATTACHMENTS</code>.
        </p></div><div class="refsect1" title="See Also"><a id="seealso"></a><h2>See Also</h2><p>
            <a class="citerefentry" href="glBindFramebuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBindFramebuffer</span></span></a>,
            <a class="citerefentry" href="glBlitFramebuffer.xml"><span class="citerefentry"><span class="refentrytitle">glBlitFramebuffer</span></span></a>
            <a class="citerefentry" href="glFramebufferRenderbuffer.xml"><span class="citerefentry"><span class="refentrytitle">glFramebufferRenderbuffer</span></span></a>,
            <a class="citerefentry" href="glFramebufferTexture2D.xml"><span class="citerefentry"><span class="refentrytitle">glFramebufferTexture2D</span></span></a>,
            <a class="citerefentry" href="glFramebufferTextureLayer.xml"><span class="citerefentry"><span class="refentrytitle">glFramebufferTextureLayer</span></span></a>,
            <a class="citerefentry" href="glInvalidateFramebuffer.xml"><span class="citerefentry"><span class="refentrytitle">glInvalidateFramebuffer</span></span></a>
        </p></div><div class="refsect1" title="Copyright"><a id="Copyright"></a><h2>Copyright</h2><p>
            Copyright <span class="trademark"></span>© 2012 Khronos Group.
            This material may be distributed subject to the terms and conditions set forth in
            the Open Publication License, v 1.0, 8 June 1999.
            <a class="ulink" href="http://opencontent.org/openpub/" target="_top">http://opencontent.org/openpub/</a>.
        </p></div></div></body></html>
