<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "xhtml1-transitional.dtd">
<!-- saved from url=(0013)about:internet -->
<?xml-stylesheet type="text/xsl" href="mathml.xsl"?><html xmlns="http://www.w3.org/1999/xhtml" xmlns:pref="http://www.w3.org/2002/Math/preference" pref:renderer="mathplayer-dl"><head><meta http-equiv="Content-Type" content="text/html; charset=UTF-8" /><title>eglWaitGL</title><meta name="generator" content="DocBook XSL Stylesheets V1.74.0" /></head><body><div class="refentry" lang="en" xml:lang="en"><a id="eglWaitGL"></a><div class="titlepage"></div><div class="refnamediv"><h2>Name</h2><p>eglWaitGL — 
            complete GL execution prior to subsequent native rendering calls
        </p></div><div class="refsynopsisdiv"><h2>C Specification</h2><div class="funcsynopsis"><table border="0" summary="Function synopsis" cellspacing="0" cellpadding="0" class="funcprototype-table"><tr><td><code class="funcdef">EGLBoolean <b class="fsfunc">eglWaitGL</b>(</code></td><td><code>void)</code>;</td><td> </td></tr></table><div class="funcprototype-spacer"> </div></div></div><div class="refsect1" lang="en" xml:lang="en"><a id="description"></a><h2>Description</h2><p>
            GL rendering calls made prior to
            <code class="function">eglWaitGL</code>
            are guaranteed to be executed
            before native rendering calls made after
            <code class="function">eglWaitGL</code>.
            The same result can be achieved using
            <a class="citerefentry" href="glFinish.xml"><span class="citerefentry"><span class="refentrytitle">glFinish</span></span></a>.
        </p><p>
            <code class="function">eglWaitGL</code> is ignored if there is no current
            EGL rendering context.
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="errors"></a><h2>Errors</h2><p>
            <code class="constant">EGL_FALSE</code>
            is returned if
            <code class="function">eglWaitGL</code>
            fails,
            <code class="constant">EGL_TRUE</code>
            otherwise.
        </p><p>
            <code class="constant">EGL_BAD_NATIVE_SURFACE</code>
            is generated if the surface associated with the current context has a
            native window or pixmap, and that window or pixmap is no longer valid.
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="seealso"></a><h2>See Also</h2><p>
            <a class="citerefentry" href="glFinish.xml"><span class="citerefentry"><span class="refentrytitle">glFinish</span></span></a>,
            <a class="citerefentry" href="glFlush.xml"><span class="citerefentry"><span class="refentrytitle">glFlush</span></span></a>,
            <a class="citerefentry" href="eglWaitNative.xml"><span class="citerefentry"><span class="refentrytitle">eglWaitNative</span></span></a>
        </p></div><div class="refsect1" lang="en" xml:lang="en"><a id="copyright"></a><h2>Copyright</h2><p>
            Copyright <span class="trademark"></span>© 2003-2004
            Silicon Graphics, Inc. This document is licensed under the SGI
            Free Software B License. For details, see
            <a class="ulink" href="http://oss.sgi.com/projects/FreeB/" target="_top">http://oss.sgi.com/projects/FreeB/</a>.
        </p></div></div></body></html>

