glAlphaFunc , glAlphaFuncx - specify the alpha test function
void glAlphaFunc(GLenum func, GLclampf ref) void glAlphaFuncx(GLenum func, GLclampx ref)
funcSpecifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS.
refSpecifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0, 1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0.
The alpha test discards fragments depending on the outcome of a comparison between an incoming fragment's alpha value and a constant reference value. glAlphaFunc specifies the reference value and the comparison function. The comparison is performed only if alpha testing is enabled. To enable and disable alpha testing, call glEnable and glDisable with argument GL_ALPHA_TEST. Alpha testing is initially disabled.
func and ref specify the conditions under which the pixel is drawn. The incoming alpha value is compared to ref using the function specified by func. If the value passes the comparison, the incoming fragment is drawn if it also passes subsequent stencil and depth buffer tests. If the value fails the comparison, no change is made to the frame buffer at that pixel location. The comparison functions are as follows:
GL_NEVERNever passes.
GL_LESSPasses if the incoming alpha value is less than the reference value.
GL_EQUALPasses if the incoming alpha value is equal to the reference value.
GL_LEQUALPasses if the incoming alpha value is less than or equal to the reference value.
GL_GREATERPasses if the incoming alpha value is greater than the reference value.
GL_NOTEQUALPasses if the incoming alpha value is not equal to the reference value.
GL_GEQUALPasses if the incoming alpha value is greater than or equal to the reference value.
GL_ALWAYSAlways passes (initial value).
glAlphaFunc operates on all pixel write operations, including those resulting from the scan conversion of points, lines, and polygons. glAlphaFunc does not affect glClear.
GL_INVALID_ENUM is generated if func is not an accepted value.
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