glMatrixMode - specify which matrix is the current matrix
void glMatrixMode(GLenum mode)
modeSpecifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW.
glMatrixMode sets the current matrix mode. mode can assume one of four values:
GL_MODELVIEWApplies subsequent matrix operations to the modelview matrix stack.
GL_PROJECTIONApplies subsequent matrix operations to the projection matrix stack.
GL_TEXTUREApplies subsequent matrix operations to the texture matrix stack.
GL_INVALID_ENUM is generated if mode is not an accepted value.
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