eglWaitGL - complete GL execution prior to subsequent native rendering calls
EGLBoolean eglWaitGL(void)
GL rendering calls made prior to eglWaitGL are guaranteed to be executed before native rendering calls made after eglWaitGL. The same result can be achieved using glFinish.
eglWaitGL is ignored if there is no current EGL rendering context.
EGL_FALSE is returned if eglWaitGL fails, EGL_TRUE otherwise.
EGL_BAD_NATIVE_SURFACE is generated if the surface associated with the current context has a native window or pixmap, and that window or pixmap is no longer valid.
Copyright © 2003 Silicon Graphics, Inc.
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