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GUIliani User Interface Framework


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VirtualBox 3.0 Beta introduces OpenGL 2.0 to Windows, Linux and Solaris guests

SunMicroSystems just released VirtualBox 3.0 Beta 1. New in this version is support for OpenGL ES 2.0 with Windows, Linux and Solaris virtual guests. The host OS must have OpenGL 2 capable hardware and drivers installed for this to work.
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gDEBugger new version release: Introducing vertex batch statistics and primitive counters

Graphic Remedy is proud to announce the release of gDEBugger Version 5.2 for Windows, Mac OS X, iPhone and Linux. The new version adds a new Vertex Batch Statistics view to the gDEBugger Statistics viewer. OpenGL draw function calls are grouped by the number of vertices they push into the graphic pipeline, allowing the user to view and improve the ratio between API calls made and vertices drawn. In addition, the new release introduces OpenGL primitive performance counters, displaying the total number of render primitives and vertices drawn per frame, as well as a breakdown to the specific primitive types (points, lines and triangles). Version 5.2 also includes a public beta release of gDEBugger iPhone. gDEBugger iPhone runs on top of Apple's iPhone Simulator, enabling developers to debug and optimize iPhone OpenGL ES-based applications within their primary work environment.
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AMD Delivers Industry’s First OpenCL™ Software Development Platform for x86 CPUs

AMD announced it is now offering a free OpenCL™ for CPU beta download as part of the ATI Stream SDK v2.0 Beta Program. The beta will help programmers to more easily develop parallel software programs and take further advantage of multi-core x86 CPUs to accelerate software and deliver a better computing experience. AMD has submitted conformance logs from its Microsoft® Windows® and Linux® CPU beta releases to the Khronos Working Group for certification.
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First Look: VMware Fusion 3

The latest version of VMWare Fusion, a virtualization application for Mac was released today. Fusion 3 now offersOpenGL acceleration for Windows machines (OpenGL 1.4 in Windows 7; OpenGL 2.1 in Windows XP) and better DirectX support, which allows for Windows’ Aero 3D effects in both Windows Vista and Windows 7.
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gDEBugger V5.5 - Introducing AMD (ATI) GPU Performance Counters Integration

Graphic Remedy is proud to announce the release of gDEBugger Version 5.5 for Windows, Linux, Mac OS X and iPhone. This version introduces a powerful AMD GPU performance counters integration, displaying AMD graphic hardware and driver performance counters in gDEBugger's Performance Graph and Performance Dashboard views, allowing developers to optimize their application over AMD (ATI) graphics hardware. AMD Performance counters are available on Windows, when using ATI Radeon (TM) HD 2000 series or newer with Catalyst (TM) 9.12 or newer. This version also includes a large number of bug fixes and stability improvements. gDEBugger, an OpenGL and OpenGL ES debugger and profiler, traces application activity on top of the OpenGL API, lets programmers see what is happening within the graphic system implementation to find bugs and optimize OpenGL application performance. gDEBugger runs on Windows, Mac OS X and Linux operating systems.
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Bullet 2.77 Physics SDK adds OpenCL cloth simulation

The new Bullet 2.77 Physics SDK features OpenCL cloth simulation, contributed by AMD under the permissive ZLib license. The OpenCL implementation has been tested on AMD and NVIDIA GPUs for Windows and Linux as well as the Apple OpenCL implementation for GPUs on Mac OSX Snow Leopard. The full source code and precompiled Windows executable demos are available for download.
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Mobile Game Engine SIO2 version 2.x uses full GLES power, and is now available

After months of work the new version of SIO2, the #1 game engine used by independent mobile game developers, is available for download. The core API has been rebuilt, and the engine is now available with many more features. The new version is twice as fast as the previous version, comes with a brand new SDK and comes with a FREE cross platform mobile game development tool chain allowing you to get started right away. Feature rich, extremely fast, flexible and scalable, SIO2 allows you to easily create professional 2D and 3D AAA game titles for your favorite mobile platform. Due to its unique core architecture, you get the opportunity to develop your mobile games on Mac OS X (XCode) and/or Windows (Visual C++). SIO2 is a cross platform state of the art 2D/3D game engine framework for mobile devices, that uses the power of OpenGL ES at its core to deliver lightning fast graphics.
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AMD brings OpenGL 4.1 support to Windows

AMD announced wide-ranging support of OpenGL 4.1 for Microsoft Windows 7, Windows Vista, Windows XP and Linux across select ATI FirePro", ATI FireGL" and AMD Radeon" graphics cards. The new functionality is made possible with the release of the latest professional and consumer graphics drivers, ATI FirePro" and ATI FireGL" unified driver 8.801, and AMD Catalyst" 10.12, available on the AMD website.
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Symbio and drawElements to Improve Graphics Platform Reliability on Android

Symbio today announced it has partnered with drawElements to enable next generation high-end graphics in Android and Windows Phone 7 Series smartphones. Symbio will provide services built on top of the recently launched drawElements Quality Program (dEQP) that puts OpenGL ES 2.0 drivers to the test.
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