Submit a News Story

Webgl tagged stories

AMD released Catalyst 10.8 drivers with OpenGL ES 2.0

AMD has added OpenGL ES 2.0 support in the 10.8 drivers which will allow hardware accelerated WebGL support. The Catalyst 10.8 product is based on a published Khronos Specification, and is expected to pass the Khronos Conformance Testing Process. Current conformance status can be found at www.khronos.org/conformance.
Read More

WebGL – GLGE adds LOD Support

You can now specify the mesh and material to use for a given pixel size.
Read More

Mozilla announces Labs: Gaming - Gaming with Open Web Standards like WebGL

Mozilla announced their new Labs : Gaming. An initiative inviting the gaming community to come out to play and get creative, with cool technologies in open web standards. If any of Open Video, audio, WebGL, touch events, device orientation, geo location or fast Javascript engines do it for you, then Labs : Gaming is the place for you. Getting this all going is Game on 2010, Mozilla's first ever gaming competition open to all developers interested in using Open Web technologies.
Read More

WebGL news from around the net

The biggest news from around the net is that the Mozilla and Chrome teams have turned WebGL on by default in their latest beta builds. These stories and many more are avilable regularly from Learning WebGL.
Read More

Blender to WebGL exporter

Blender users rejoice. There is now an exporter for Blender so you can export your objects into WebGL javascript.
Read More

WebGL: Bringing 3D to the Web slides from GPU Technology Conference 2010

NVIDIA has posted the complete slide set on 'WebGL: Bringing 3D to the Web' presented by Vladimir Vukicevic from Mozilla online. The slides include the live voice-over by Vladimir from the actual presentation.
Read More

General 3D Announces World’s First Web-Based HTML5/WebGL Stereoscopic 3D System

General 3D announced the first web-based 3D stereoscopic system to stream 3D stereoscopic videos using only a browser. This new system uses the HTML5 and WebGL standards being built into Mozilla FireFox, Google Chrome and Apple Safari. Currently the site appears to work only with Firefox 4 beta.
Read More

Copperlicht 1.3.1 released

CopperLicht is a JavaScript 3D engine for creating games and 3d applications in the webbrowser. It uses the WebGL canvas supported by modern browsers and is able to render hardware accelerated 3d graphics without any plugins. This update sees a few bug fixes as well as having its own name space defined in JS to avoid conflicts with other libraries, such as jQuery.
Read More

Katalabs releases Kataspace—WebGL/HTML5 front-end to Sirikata

Katalabs is excited to announce the release of KataSpace; a WebGL/HTML5 front-end to the Sirikata based multi-user 3D environment. The application allows you to build MMO or Second Life style virtual worlds and deploy them on any web page available to anyone running a modern web browser--including the one on your smartphone or iPad.
Read More

WebGL announces official extension registry

The WebGL working group recently announced the availability of the WebGL extension registry. The current URL is not permanent and will most likely changed. "The WebGL extension registry contains specifications for extensions to the core WebGL API. Most of these extensions are incorporated directly from the OpenGL ES or OpenGL extension registries, and refer to those extensions for their behavioral definition. Because WebGL extensions are specified as Web IDL interfaces, each specification also includes the IDL to which each implementation will comply."
Read More

Page 4 of 27 pages ‹ First  < 2 3 4 5 6 >  Last ›

safety