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Unity tagged stories

COLLADA (.dae) Exporter for Unity updated

With this Unity extension to the editor's 'file' menu, you can take your work from Unity to any COLLADA (.dae format) importing application. You can purchase this item in the Unity Assets store.
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WebGL craze at SIGGRAPH 2013

Dr Rémi Arnaud from AMD offers a great review the WebGL community and a round up of just how fast WebGL is catching on, from SIGGRAPH 2013. "The SIGGRAPH 2013 WebGL BOF definitely had the kind of energy and vibrant community that I took for granted when at Silicon Graphics, but have since learned is rare. WebGL is an enabler;" writes Remi.
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Autodesk Releases Maya LT with COLLADA export capabilities

Autodesk has introduced Maya LT, an affordably priced but powerful 3D animation tool for indie game developers. Through support for FBX export, Maya LT can be used for game engines like Unity Engine and Unreal Engine and content creation for Second Life. The FBX converter can export from Maya LT into Collada DAE format.
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AMD and Mixamo Revolutionize Character Art with OpenCL 1.1 supported devices

AMD today announced its collaboration with Mixamo on the launch of Face Plus, an advanced real-time motion capture and 3D facial animation technology for the Unity game engine. Face Plus was developed for devices that support OpenCL™ 1.1 or newer versions.
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Unity CEO David Helgason foretells the future of gaming

Khronos Group member Unity's CEO talks about what's new in Unity 5, WebGL, and his favorite games.
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Unity 4.5 offers OpenGL ES and 2D physics enhancements

Unity released version 4.5 of its engine, including a variety of enhancements, including over 450 fixes to the program. OpenGL ES 3.0 support has now come to the latest iOS devices in Unity 4.5, and its overall support of the standard has been improved in this release.
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