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MainConcept releases OpenCL H.264/AVC encoder SDK

Sonic Solutions recently announced the availability of the MainConcept OpenCL H.264/AVC encoder SDK, optimized for ATI FirePro professional graphics and AMD Radeon graphics. Widely recognized as the world leader in codec development, MainConcept's new SDK dramatically improves H.264/AVC HD video encoding times by efficiently harnessing the OpenCL standard.
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AMD offers OpenCL University Kit

The OpenCL University Kit is a set of materials for teaching a full semester course in OpenCL programming. Each lecture includes instructor notes and speaker notes, plus code examples for lectures 2, 3, and 13. A sample application is provided for lecture 9. A number of educational institutions now offer courses in OpenCL programming to help prepare developers for the new era of heterogeneous computing.
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Intel® OpenCL SDK – Alpha update now available

Intel extends OpenCL support with today’s announcement of an update to the Intel® OpenCL SDK alpha version on WhatIf.intel.com. This update release brings full coverage of the OpenCL 1.1 standard to the Intel® CoreTM processors, and supports both 32-bit and 64-bit applications on windows based operation systems.
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IBM releases conformant OpenCL 1.1 with Double Precision Floating-Point extension

IBM released the OpenCL Development Kit for Linux on Power v0.3 and is available via alphaWorks. This updated offering is a fully conformant implementation of the OpenCL 1.1 specification. Other features of this release include a fully conformant implementation of the double precision extension, 32- and 64-bit atomic extensions, 64-bit application support, debugging improvements, as well as various performance improvements including full IBM POWER7* exploitation.
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AMD releases APP SDK 2.4 for OpenCL with enhanced APU support

The AMD APP SDK 2.4 for OpenCL development is now available, providing significant enhancements in performance: reduced kernel launch time, increased transfer speed and reduced latency for PCI transfer, and zero copy transfer for APUs, and introduces support for AMD A-Series APUs. CPU support is extended with the addition of support both for Images and for Double Precision floating point (cl_khr_fp64 extension).
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OpenWebGlobe for WebGL being developed

The Geomatics Engineering departement at the University of Applied Sciences Northwestern Switzerland is now developer OpenWebGlobe for WebGL. OpenWebGlobe SDK lets you create your own virtual globe applications. You can develop your new application in your favorite language like C++, C#, Visual Basic, Python.
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Intel released conformant OpenCL™ SDK 1.1, Linux support now available

Intel announced Intel® OpenCL SDK version 1.1 beta conformant with OpenCL™ 1.1 specification. New version includes an alpha preview of SDK implementation for Linux* operating systems. Intel also introduces the new Intel® OpenCL SDK community where OpenCL developers are encouraged to explore and to share advantages of OpenCL workloads found on Intel® Core™ and Intel® Xeon® processors.
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Intel OpenCL SDK 1.1 gold released

Intel released today the gold version of the Intel OpenCL SDK 1.1 for the CPU on www.intel.com/go/opencl. This SDK is conformant with the OpenCL 1.1 specification. Developers are now able to use the Intel OpenCL SDK to create and distribute applications optimized for Intel® Core™ and Intel® Xeon® processors. To download the SDK and begin optimizing OpenCL applications on Intel CPUs, visit the Intel OpenCL SDK community online.
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Ice Cream Sandwich SDK for Android

Hot on the heals of Android 4.0, Google released Ice Cream SDK. Bringing a slew of changes and improvements, including TextureView object. Developers can directly integrate OpenGL ES textures as rendering targets in a UI hierarchy, making it easy to embed camera preview, decoded video and OpenGL game scenes.TextureView can be viewed as a more powerful version of the existing SurfaceView object, since it offers the same benefits of access to a GL rendering surface, with the added advantage of having that surface participate fully in the normal view hierarchy. The camera also sees some improvements with the addition of high-performance transformation filters allowing developers to apply rich effects to any image passed as an OpenGL ES 2.0 texture.
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Android 4 offers new OpenMAX AL API support for low-level streaming multimedia

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Google's recently announced Android 4.0 platform, and related Ice Cream Sandwich SDK, include many new media capabilities. One very nice addition is the introduction for low-level streaming multimedia. To support this low-level streaming, the platform introduces a new native API based on the Khronos OpenMAX AL 1.0.1 API. This API is implemented on the same underlying services as the platform’s existing OpenSL ES API, so developers can make use of both APIs together if needed. Tools support for low-level streaming multimedia will be available in an upcoming release of the Android NDK. Learn more about OpenMAX AL on the Khronos Group website.
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