The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

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RIM announces app payment platform, Adobe partnership, OpenGL ES support

Research in Motion (RIM) announced upgrades to the BlackBerry Application Platform, including support for OpenGL ES. OpenGL ES support is currently available in the beta BlackBerry JDE.
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RIM Releases Free TunnelTilt WebGL PlayBook Game Demo in App World

RIM is exemplifying the fact that you can take WebGL browser games and turn them into native apps using WebWorks on the PlayBook with the game feeling like a native game.
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Linderdaum Engine supports BlackBerry OS 10

Linderdaum Engine now supports the new BlackBerry OS 10. Linderdaum Engine is a 3D gaming engine for Microsoft Windows, Google Android and BlackBerry OS 10 written in C++ and based on OpenGL 4 and OpenGL ES 2.
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