Submit a News Story

Mali tagged stories

LG Electronics licenses ARM OpenGL ES and OpenVG conformant technology

LG Electronics will use the ARM11™ MPCore™ multicore processor to provide flexible and cost effective processing in next generation DTVs and will enable LG Electronics to target a range of platforms with the same architecture simply by implementing single or multiple SMP cores. Using the ARM Mali™-200 and Mali-400 MP graphics processors will open the path to true 1080p resolutions, affording consumers a home cinema experience that includes high-definition graphics, and vastly improving the browsing experience on DTV user interfaces. Mali GPU's deliver 2D and 3D graphics providing 4x and 16x full scene anti-aliasing (FSAA) without any noticeable drop in performance. Mali provides content developers with the state-of-the-art programmable features in OpenGL ES 2.0 and supports 2D scalable vector graphics through OpenVG for improved text, navigation, UI and web-browsing experiences.
Read More

Samsung licenses ARM’s Mali-SVG-t technology

Samsung licensed ARM's Mali-SVG-t technology for use in its mobile handsets. The Mali-SVG-t software offers an enhanced user experience, helping with 2D object tasks and provides a middleware layer compliant with the SVG-t 1.2 specification optimized for ARM processors.
Read More

Mentor Graphics Announces Nucleus Graphics and Linux Platform for ARM Mali GPUs

Mentor Graphics announced the integration of its Nucleus® Graphics User Interface (GUI) with the ARM Mali graphics processing unit (GPU) family of acceleration solutions. Integrating the Nucleus Graphics GUI solution with the Mali-200 GPU makes it possible for graphic artists and usability specialists to exploit the potential of this advanced 3D accelerator. The Nucleus Graphics product abstracts the complexity of the OpenGL ES API to enable anyone to incorporate sophisticated 3D effects such as lighting, spinning, fading, twisting and zooming into their GUI designs without any programming knowledge.
Read More

ARM Mali UI Engine for developers allows management of OpenGL ES shaders

ARM announced the Mali™ User Interface (UI) Engine, including the Lotion UI example source code, is now available via the Mali Developer Centre free of charge. The UI engine can be used to develop 3D applications, providing an OS-independent set of facilities for handling I/O devices, loading & management of graphics assets including textures and OpenGL ES 2.0 shaders. Also included is a library of classes and functions to help develop 3D User Interfaces.
Read More

ARM Mali GPU Makes Advanced Graphics a Reality for All Consumers

ARM has announced the ARM® Mali™-300 graphics processing unit (GPU), supporting OpenGL® ES 2.0 and bringing High Definition (HD) graphics performance to entry-level and mid-range consumer devices.The Mali-300 GPU offers support for the Khronos industry standards OpenVG™ 1.1, and OpenGL® ES 1.1/2.0, in common with other ARM Mali GPUs.
Read More

safety