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Webinar: Accelerate Video applications with OpenCL and Intel Media SDK

This webinar offers an in-depth tutorial including a unique code walkthrough on how to use the hardware acceleration capabilities of the Intel® Media SDK and the Intel SDK for OpenCL Applications to help you get even more performance out of video applications. Sign up now and join the webinar on Thursday November 15 at 9am pacific time.
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Intel introduces OpenCL 1.2 support for Intel Xeon Phi coprocessor

Intel is extending OpenCL support to Intel Xeon Phi coprocessors. Developers can apply today to participate in the upcoming new Beta program for the Intel SDK for OpenCL Applications XE 2013. This SDK will provide development environment for OpenCL 1.2 applications across both Intel Xeon processors and Intel Xeon Phi coprocessor for Linux OSs. Apply online.
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OpenGL ES 3.0 Support Soon Going Into Mesa

Intel shared plans early on that they want OpenGL ES 3.0 for Mesa by early 2013 with the next Mesa release. OpenGL ES 3.0 has a lot of new features over the aging OpenGL ES 2.0 specification, which makes it a really worthwhile upgrade. As part of this, Intel has been working on ETC2 texture compression and other functionality for this open-source Linux graphics driver. Ian Romanick of Intel has now shared on the Mesa mailing list that in the coming days he will begin to post the GLES3 patches for review and then merge them into mainline Mesa.
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Intel released SDK for OpenCL with Intel Xeon Phi coprocessor support

The Intel SDK for OpenCL Applications XE 2013 Beta adds OpenCL 1.2 features on both Intel Xeon Processor and Intel Xeon Phi coprocessor for Linux OSs for the benefit of OpenCL applications in the domain of high performance compute. With this new non-conformant Beta software, OpenCL applications can be optimized to run on Intel Xeon processor, Intel Core Processor, Intel HD Graphics, and the new Intel Xeon Phi coprocessor. You can download the XE Beta version at from our website.
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Beignet: OpenCL/GPGPU Comes For Ivy Bridge On Linux

Over the past several months there's been a new Intel OpenCL Linux effort: Beignet. The open-source Beignet is an OpenCL/GPGPU implementation targeting Ivy Bridge hardware and newer.
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New OpenCL sample code showcases load balancing compute across both CPU and Graphics

The NBody sample by Intel features a load balancing approach to compute an NBody simulation across both the CPU and Intel HD Graphics. This sample illustrates how to maximize the efficiency of the processor by being able to use both the CPU and Intel HD Graphics simultaneously on a platform. The end result is not only being the sum of the performance on both devices, but also largely improving application power performance on platforms such as Ultrabook. Source code is available and is accompanied with graphics visualization of the job distribution between the devices. Get the sample here.
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OpenGL ES Development for Android

Intel has posted an in-depth article on how to get started with OpenGL ES development for the Android platform. The article details how to work around many of the special challenges of using OpenGL ES on Android not covered in existing literature, including the lack of support for compressed and alpha textures and the trade-offs associated with using OpenGL ES with the Android SDK verses the NDK. It also covers which are the best sample apps to use for new development and how to optimize the Android tools for OpenGL ES development and maximum emulation performance. This is a great place to start regardless of what processor or GPU you are using.
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Intel Hopes For OpenGL ES 3.0 Compliance In Mesa 9.1

Intel has now submitted their OpenGL ES 3.0 results to the Khronos Group for validation with Ivy Bridge hardware and the Mesa 9.1 branch in hopes of being one of the first driver implementations to be officially OpenGL ES 3.0 conformant. Product is based on a published Khronos Specification, and is expected to pass the Khronos Conformance Testing Process. Current conformance status can be found at www.khronos.org/conformance.
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Intel Ivy Bridge On Linux Properly Supports OpenGL ES 3.0

Intel HD 2500/4000 graphics on "Ivy Bridge" processors now officially support OpenGL ES 3.0 per the Khronos specification. Intel received early word that their conformance results have been certified.
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Porting OpenGL Games to Android on Intel Atom Processors

This article introduces how to use OpenGL ES on the Android platform through either the software development kit (SDK) or the Android Native Development Toolkit (NDK) and how to decide which approach to use. The various OpenGL ES sample apps in the SDK and NDK are described as well as the Java* Native Interface (JNI), which allows you to combine Java and C/C++ components. How you decide whether you should target OpenGL ES version 1.1 or 2.0 is also discussed.
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