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Mentor Graphics Announces Nucleus Graphics and Linux Platform for ARM Mali GPUs

Mentor Graphics announced the integration of its Nucleus® Graphics User Interface (GUI) with the ARM Mali graphics processing unit (GPU) family of acceleration solutions. Integrating the Nucleus Graphics GUI solution with the Mali-200 GPU makes it possible for graphic artists and usability specialists to exploit the potential of this advanced 3D accelerator. The Nucleus Graphics product abstracts the complexity of the OpenGL ES API to enable anyone to incorporate sophisticated 3D effects such as lighting, spinning, fading, twisting and zooming into their GUI designs without any programming knowledge.
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Crank Software Storyboard Suite 1.3 offers OpenGL ES 2.0 support

Crank Software Inc announced that its latest Storyboard Suite 1.3 release now supports OpenGL ES 2.0.
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OpenGL ES to power Jaguar Land Rover UIs

DiSTI’s GL Studio ES will be utilized by Jaguar Land Rover company-wide as the tool for all embedded HMI prototyping and to develop graphical user interfaces in the creation of Infotainment Centers and Rear Seat Entertainment Systems in their vehicles. GL Studio ES enables a seamless transition from prototyping, to testing, and to the deployment of graphical interfaces on embedded systems. The latest version includes a 3ds Max plug-in toolkit and a deployment capability for OpenGL ES (including Apple’s iOS).
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