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WebGL Camp revisited

As Henrik points out in a video soundbyte, making amazing 3D graphics as easy to create as “view source” has got to be good for humanity, right?
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Intel unveils first ever smartphone featuring x86 microprocessors

Intel introduced at CES the world's first smartphone based on the company's Atom Z2460 platform formerly code-named Medfield. The new Lenovo K800 handset will be available in Q2 2012 in China and will be the first smartphone ever to use an x86 microprocessor. Intel Medfield is powered by Atom architecture 1.60GHz x86 core with Hyper-Threading technology, enhanced Intel Deeper Sleep, C6E estate, S0i1/S0i3 power reduction features and 512KB of cache. The SoC also includes Intel GMA graphics core with OpenGL ES 2.0 and OpenVG 1.1 with hardware accelerated high-definition 1080p video playback, 32-bit LPDDR2 memory controller and Intel's new image signal processor.
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AMD FirePro V3900 offers OpenCL workstation performance and reliability

The newly announced AMD FirePro V3900 workstation graphics card is powered by the Turks GPU w/ 1GB of DDR3 memory, 480 stream processors and support for up to 5 display devices using AMD Eyefinity and DisplayPort 1.2. The GPU is designed to deliver OpenGL and OpenCL performance, reliability and compatibility of a high end graphics card at an entry level price point.
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Tell us your experience with OpenGL apps on FirePro GPUs to enter to win a new FirePro V5900

Post a comment describing your experience with reliability, stability and compatibility for any recent FirePro graphic cards in any OpenGL or OpenCL accelerated application. Posting enters you into a sweepstakes to win one of 3 AMD FirePro V5900 professional graphics cards. We are looking for feedback from professional users in the OpenGL and OpenCL community.
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drawElements Introduces New Metric for Comparing Real-World GPU Quality

drawElements Ltd. introduces the dEQP Quality Score, a unique metric combining all key aspects of GPU quality to show how suited a platform is for running real-world graphics applications. The dEQP Currently features close to 10 000 tests covering functional correctness, performance, stability, accuracy and feature support for OpenGL ES 2.0 and related APIs.
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YOUi Labs released a new white paper: Using OpenCL to improve performance in Natural User Interfaces

YOUi Labs, experts in developing Natural User Interfaces (NUI) for embedded platforms, examines in a new white paper how both General Purpose Graphics Processing Units (GPGPU) and The Khronos Group’s OpenCL specification can be used in a NUI engine to best utilize the available hardware for efficiency and improved user experience. The white paper is available online.
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ARM announces DS-5 version 5.9 Toolchain with support for Mali graphics

The ARM Development Studio 5 (DS-5™ v5.9) toolchain with additional support for graphics analysis on ARM Mali Graphics Processing Units (GPUs), is now available for download by developers. The ARM DS-5 v5.9 toolchain provides significant benefits to semiconductor suppliers and OEMs, as well as mobile application and game developers, by enabling improved system visibility and decreased time-to-market.
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Opera TV Store, now with expanded capabilities including WebGL

The HTML5-powered Opera TV Store is now on show at IP&TV World Forum in London. It's packed with new cool features such as the ability to render WebGL content. Game developers can bring their WebGL-based games to connected TVs running the Opera TV Store.
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The Linley Group Hosts Second Annual Mobile Conference

Focusing on the market and technology trends driving the mobile silicon and system markets, The Linley Group announced it will host its second annual Linley Tech Mobile Conference, April 16-17 at the DoubleTree Hotel in San Jose, California. Linley Gwennap, founder and principal analyst of The Linley Group, will open the conference with an overview of the mobile semiconductor market, discussing the technology trends that will determine which mobile processors will succeed in 2012 and beyond. A second keynote by Neil Trevett, president of the Khronos Group, will describe how the latest graphics standards are impacting mobile design today.
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GIMP 2.8 RC 1 includes OpenCL acceleration

The OpenCL hardware acceleration features in the Generic Graphics Library (GEGL) were originally developed as part of Google's Summer of Code in 2009 and 2011 and finished over the winter with sponsorship from AMD and help by MulticoreWare. On supported systems, this feature should greatly speed up processor intensive operations. Users have to start the application with the command line parameter GEGL_USE_OPENCL=yes to use OpenCL.
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