Submit a News Story

Graphics tagged stories

AMD announces Radeon HD 6990M the fastest mobile GPU

AMD's new Radeon HD 6990M is based on the TeraScale 2 unified processor architecture and the Barts GPU core. This is a mobile equivalent to the company's high-end Radeon HD 6990 PCI Express graphics card design and features 1,120 stream processing units, 56 texture units, 128 Z/stencil ROP units, and 32 colour ROP units. AMD has included support for OpenGL 4.1, OpenCL 1.1 and MicroSoft's DirectX 11 and DirectCompute 11. There was no mention of the Thermal Design Point, so it is unclear how much power will be required to run this new chip.
Read More

OpenCL and OpenGL & DirectX Interoperability Tech Talk at SIGGRAPH 2011

The computing power of GPUs is now accessible to improve the interactivity of 3D graphics. Leveraging this capability requires optimum interoperability between compute (OpenCL) and graphics APIs (OpenGL/DirectX). This talk from AMD demonstrates how to compute and update geometry with OpenCL on APUs, how to update VBO on discrete GPUs, and how to compute physics data on OpenCL and transfer those data to discrete GPUs. Wednesday, 10 August 11:15 AM - 12:15 PM | West Building, Hall C, Booth 801, SIGGRAPH 2011
Read More

Khronos at SIGGRAPH - News, BOFs and lots of prizes this year

The Khronos Group has a pavilion at SIGGRAPH Vancouver this year. With 7 booths to accommodate a few of the Khronos Members like AMD, Codeplay, DMP, Fixstars and HUONE, lots of demos and five Birds of a Feather events this year, there is lots happening with Khronos. There will be lots of prizes at the BOFs including Quadro 5000 and FirePro graphics cards, an SSD Drive books and t-shirts. Most importantly there will be some significant news announcements this year.
Read More

Khronos Enriches Cross-Platform 3D Graphics with release of OpenGL 4.2 Specification

The Khronos™ Group today announced the immediate release of the OpenGL® 4.2 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API. OpenGL 4.2 integrates developer feedback and continues the rapid evolution of this royalty-free specification while maintaining full backwards compatibility - enabling applications to incrementally use new features, while portably accessing state-of-the-art graphics processing unit (GPU) functionality across diverse operating systems and platforms. The OpenGL 4.2 specification has been defined by the OpenGL ARB (Architecture Review Board) working group at Khronos, and includes the GLSL 4.20 update to the OpenGL Shading Language. The OpenGL 4.2 specification contains new features that extend functionality available to developers and enables increased application performance. The full specification is available for immediate download.
Read More

AMD FirePro certified for OpenCL enabled Abacus finite element analysis (FEA) software

AMD announced that the latest FirePro professional graphics cards have been certifed for the OpenCL enabled Abaqus 6.11 finite element analysis (FEA) software. Abaqus, which takes advantage of the OpenCL™ industry standard, is a leading structural and multiphysics analysis solution which is used by a wide range of industries for simulating the lifelike performance of products throughout the design and manufacturing process.
Read More

Intel Sandy Bridge driver updates bring OpenGL and WebGL fixes

Intel updated their Sandy Bridge drivers at IDF. Intel has refreshed its generic Sandy Bridge graphics driver to version 15.22.50.2509 for 32-bit Windows Vista and 7 and version 15.22.50.64.2209 for 64-bit Windows Vista and 7. some of the fixes include are WebGL rendering problems in Firefox and Chrome, and various OpenGL enhancements. Details are available on the online Intel PDF.
Read More

Opera 12 goes into Alpha with WebGL

Opera Software took the hardware acceleration plunge today with the release of its first alpha version of Opera 12, code-named Wahoo. Opera uses hardware for everything its Vega display engine handles--font display, CSS (Cascading Style Sheets) effects, Canvas 2D graphics, and WebGL 3D graphics.
Read More

3D Web hits the big time with Google Maps on WebGL - MapsGL

Google has enabled "MapsGL" allowing you to view 3D buildings on the site through the use of WebGL, a 3D graphics technology for the Web that four of the five top browsers have embraced.
Read More

Graphics And Physics Framework - OpenCL Physics Update

Four new OpenCL Physics Tutorials are available online for our OpenGL Graphics And Physics Framework (LGPL Licence). The new tutorials cover the following topics: OpenCL particle simulation, OpenCL particle simulation with terrain interaction, OpenCL rigid body Simulation, OpenCL rigid body Simulation with terrain interaction.
Read More

NFB Builds One Millionth Tower Interactive Web Doc on New Mozilla Platform

A new interactive Web documentary from the National Film Board of Canada (NFB) lets users see online video in a whole new way. Touted as one of the world's first interactive documentaries to utilize WebGL technology to generate realistic, interactive videogame-like graphics, and also incorporate Mozilla's new Popcorn.js interactive web video technology. Mark Surman, Executive Director of the Mozilla Foundation, said it is "a prime example of the work we are doing together to empower makers and build tools that anyone can use to make awesome things happen-on the Web and in the world. It's a testament to how we are building a better Web together."
Read More

Page 4 of 14 pages ‹ First  < 2 3 4 5 6 >  Last ›

safety