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Virtual OpenCL (VCL) is a cluster platform that allows unmodified OpenCL applications to transparently utilize many OpenCL devices in a cluster, as if all the devices are on the local computer. The latest update includes one security fix, bug fixes and the addition of SuperCL special registry, allowing SuperCL programs to read the time in nano-seconds.
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Portable OpenCL (pocl) is a MIT-licensed open source implementation of the OpenCL standard which can be easily adapted for new targets and devices, both for homogeneous CPU and heterogenous GPUs/accelerators. pocl uses Clang as an OpenCL C frontend and LLVM for the kernel compiler implementation, and as a portability layer. Thus, if your desired target has an LLVM backend, it should be able to get OpenCL support easily by using pocl.
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The Rodinia Benchmark Suite is designed for heterogeneous computing infrastructures with OpenMP, OpenCL and CUDA implementations. You can find this and many other OpenCL resources on the official OpenCL resources page.
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Over the past several months there's been a new Intel OpenCL Linux effort: Beignet. The open-source Beignet is an OpenCL/GPGPU implementation targeting Ivy Bridge hardware and newer.
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The 8th international conference on High-Performance and Embedded Architectures and Compilers gets underway in Berlin Germany from January 21 to 23, 2013. Khronos Benelux Chapter Leader Vincent Hindriksen (Streamcomputing) will be holding an impromptu meet-up as well, in Berlin. If you are interested, please contact Vincent directly through his website.
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If you are looking for testing material for OpenCL, drawElements Quality Program has support for OpenCL 1.x. drawElements Quality Program (dEQP) is a powerful toolkit for benchmarking the accuracy, precision, feature conformance and stability of OpenGL ES and OpenCL GPUs. dEQP enables detailed quality comparisons between different vendors and GPU architectures, as well as providing high-quality tools for analyzing and debugging any issues uncovered by the tests.
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This article outlines why we at Amdahl Software believe that OpenCL is a great technology to address the (heterogeneous) multi-core challenge in software.
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The NVIDIA Developer Tools team is proud to announce the first full featured release candidate of NVIDIA Nsight Visual Studio Edition 3.0. This new release officially supports OpenGL frame debugging and profiling, GLSL GPU shader debugging, local single GPU shader debugging, the new Kepler GK110 architecture found in Tesla® K20 and CUDA 5.0.
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LEAP 2013 is the place to learn about and share the latest advances in the use of high-performance parallel computing technology on low-power mobile CPU, GPU and FPGA devices.
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The Mali OpenCL SDK provides developers a framework and series of samples for developing OpenCL 1.1 application on ARM Mali bases platforms such as the Mali-T600 family of GPUs. The many samples cover a wide range of uses cases that utilize the Mali GPU to achieve a significant improvement in performance when compared to running on the CPU alone.
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