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New OpenCL sorting and scanning library released

CLOGS is a library for higher-level operations on top of the OpenCL C++ API. It is designed to integrate with other OpenCL code, including synchronization using OpenCL events.

Currently two operations are supported: radix sorting and exclusive scan. Radix sort supports all the unsigned integral types as keys, and all the built-in scalar and vector types suitable for storage in buffers as values. Scan supports all the integral types. It also supports vector types, which allows for limited multi-scan capabilities.


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ImageMagick now uses OpenCL

ImageMagick now has certain algorithms which are OpenCL-enabled to take advantage of speed-ups offered by executing in concert across heterogeneous platforms consisting of CPUs, GPUs, and other processors.
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CAPS offers introduction to Parallelism and OpenCL training in France

CAPS, the Many-core Programming Company, a leading provider of software and solutions for HPC Community will be offering two 2 day courses this March 13-14 and 15-16. The first course offers an introduction to parallelism with MPI and OpenMP. The second course will cover the basics of OpenCL. 50 computing hours on a hybrid cluster will be offered to each participant at no extra cost.
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Khronos Group launches 2012 Pan Pacific Tour

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The Khronos Group is hosting a series of DevUs, educational sessions, Member F2F meetings and news conferences aimed at the educational community. The Khronos Pan Pacific Road Show 2012 is devoted to the Pan Pacific region with a focus on education and training, OpenGL and OpenGL ES, OpenCL, WebGL, WebCL OpenVG, OpenSL ES and OpenMAX. Complete details on all the upcoming events can be found on the Khronos Group event page. The next events will be held in Taipei on February 17 2012. We've just increased our number of seats, so registration is open again.
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Call for papers: GPU Design Patterns Book

Open GPU invites original and innovative performance-oriented contributions from all areas of High Performance Computing (HPC) targeting hybrid GPU / CPU architectures, including hardware architectures, software tools or data structures. Topics can include, Compilation tools for GPU, New GPU oriented algorithm approaches, Parallel and distributed architectures, Modeling, OpenCL and CUDA performance analysis experiences, Hybrid architecture benchmarks, HPC languages, and more. Details are in an online PDF.
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Khronos Group Releases OpenMAX IL 1.2 Provisional Specification

The Khronos Group today announced the release of OpenMAX™ IL 1.2 as a provisional specification. OpenMAX IL is a royalty-free, cross-platform C-language API for integration of multimedia components into media frameworks to simplify deployment of audio/video encoders/decoders, camera control, and audio, video and image processing algorithms across diverse platforms. OpenMAX IL 1.2 is a backward compatible upgrade that includes dynamic buffer allocation, improved media graph management, in-band signaling, enhanced audio video synchronization, a wider range of standard components and enhanced camera control capabilities together with many other improvements and clarifications to increase interoperability between media processing components. The specification has been released in provisional form to enable developers and implementers to provide feedback before specification finalization. The OpenMAX IL 1.2 provisional specification is available for immediate download.
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17th ACM International Web3D Conference

The 17th edition of ACM International Web3D Conference will take place in Los Angeles Convention Center, California, in August 04-05, 2012. Co-Located with SIGGRAPH 2012 and in Cooperation with Web3D Consortium & ACM SIGGRAPH. The annual ACM Web3D Conference is a major event that gathers researchers, developers, entrepreneurs, experimenters, artists, and content creators in a dynamic environment. Attendees can share and explore methods of using, enhancing, and creating new 3D Web and Multimedia technologies, such as WebGL and HTML5 (which is a hot topic in Computer Graphics), Flash/ Stage 3D, X3D, COLLADA, and the MPEG family. The conference highlights capabilities and trends in interactive 3D graphics across a wide range of applications and supports research from mobile devices up to high-end immersive environments.
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Learning OpenGL ES website now online

Learning OpenGL ES is contains a series of tutorials and lessons for Android, focusing on OpenGL ES 2.0. The site has lots of resources, and looks like a promising place to help developers get off to a good start with OpenGL ES and Android.
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DMP announces three new Programming Courses in OpenGL ES and GLSL

DMP is proud to announce three new programming training course sessions. Complete details in english are available online for the courses: GLSL Getting Started, Training I and Training II, and in Japanese.
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ARM announces DS-5 version 5.9 Toolchain with support for Mali graphics

The ARM Development Studio 5 (DS-5™ v5.9) toolchain with additional support for graphics analysis on ARM Mali Graphics Processing Units (GPUs), is now available for download by developers. The ARM DS-5 v5.9 toolchain provides significant benefits to semiconductor suppliers and OEMs, as well as mobile application and game developers, by enabling improved system visibility and decreased time-to-market.
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