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Collada tagged stories

Kanzi 3D UI Solution - Rightware’s Flagship Product to be Launched at CES 2011

The official launch of Kanzi® UI Solution will be announced at Consumer Electronic Show (CES) in Las Vegas, NV. Kanzi® is the platform and operating system agnostic and requires only OpenGL ES 1.x or 2.0. Kanzi® offers a perfect solution for device manufacturers as it doesn’t cause the lock-in effect for specific platform or OS version but scales flexibly to any platform variant that supports OpenGL ES. Kanzi® users have a better influence and more freedom with decisions as they can use any 3D modeling tool supporting COLLADA® in order to create 3D objects and effects to user interfaces.
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OurBricks Imports COLLADA Files into a Shareable Space on the Web

OurBricks is the latest project from Linden Lab alum Henrik Bennetsen, founder of the WebGL-powered KataSpace, and it's his latest effort to bring 3D immersive experiences to the web.
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Mixamo Updates COLLADA 1.4.1 Importer for Blender

Mixamo is a free online character animation service for Blender. They have recently updated the COLLADA 1.4.1 importer for Blender 2.49b.
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OpenCOLLADA updates for 3ds Max and Maya

OpenCOLLADA was recently updated for both 3ds Max and Maya. OpenCOLLADA is a project dedicated to join efforts using COLLADA within various DCC tools like 3ds Max, Maya, Blender and a fast SDK for reading and writing COLLADA files.
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OpenCOLLADA releases major update

OpenCOLLADA released a major update a few days ago on the Windows side. OpenCOLLADA now supports Max/Maya 2008, 2009, 2010, 2011 x86 and x64. Download is available today on the OpenCOLLADA website.
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Web3D 2011 Paris - call for papers exploring WebGL, COLLADA, X3D, VRML

The 16th edition of ACM International Web3D Conference will address a wide range of research topics related to online 3D Graphics, including WebGL and COLLADA. Submission deadline for full and short paper submissions is March 13, 2011. Web3D 2011 will be held on June 20-22, 2011 at Les Cordeliers, 15 Rue Ecole de Medecine, 75006 Paris, France.
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Khronos at GDC

Visit the Khronos Group at GDC 2011 in March. We have lots of demos, exciting news, a DevU happening on March 3rd, and free Khronos API laminated reference cards to hand out. Do you want to find out more about WebGL, COLLADA, OpenGL, OpenGL ES or OpenCL? Drop by our booth #1444 in the Moscone Center. Our DevU will be held at the Esplanade level, Room 301. See you there!
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Khronos Invitation to GDC 2011

Neil Trevett, president of The Khronos Group invites you to attend GDC 2011, and visit The Khronos Group booth #1444.
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Khronos Invitation to GDC 2011

The Khronos Group invites you to attend GDC 2011, and visit The Khronos Group booth #1444. We will have lots of great news on WebGL, COLLADA and many of our other API's, and to pick up a free laminated reference card for many of our APIs!
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See Khronos and COLLADA at GDC

Please visit Khronos at booth #1444 at the Game Developer Conference (GDC), March 2-4, 2011 at the Moscone Center in San Francisco to learn more about COLLADA. Khronos is also running a series of developer university sessions on Thursday, March 3rd, in Room 301 in the South Hall:

  • WebGL at 9AM
  • OpenGL at 10:30AM
  • Demos at 12 noon
  • COLLADA at 1:30PM
  • OpenCL at 3PM
  • Beer and demos at 4:30PM and finally Mobile APIs at 4:50PM.
  • More details about Khronos activities at GDC can be found on our GDC Event page.
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