The latest version of the OpenCTM 3D mesh viewer (part of the OpenCTM v1.0.2 SDK) has support for loading, viewing and saving several different file formats (OpenCTM, COLLADA, STL, PLY, OBJ and 3DS), making it a convenient companion tool for 3D graphics developers and artists. The viewer uses OpenGL for its 3D view and GUI, and works under Windows, Mac OS X, Linux, etc. OpenCTM is a file format, software library and a tool set for compression of triangle meshes. It fits well with the current OpenGL rendering pipeline, with support for custom shader attributes among other things.
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Rightware's Kanzi SDK offers the missing link to chain today’s mainstream 3D graphics content creation tools, such as 3DS Max, Maya and XSI with cell phones and other mobile devices. Artists will be able to export their UI base designs from the software packages to Kanzi SDK using COLLADA data format. Kanzi also sports a unified pipeline for OpenGL ES 2.0 and OpenGL ES 1.x based 3D graphics, with the engine able to run real-time streaming data, texture and fragment shaders, as well as multi-texturing and dynamic lighting.
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Bryce 7 can now import 3D models made in Google SketchUp or Electronic Arts' free Spore Creature Creator. This utilizes new import and export options for both the COLLADA and FBX file formats, according to this post.
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METAVERSE Technology has launched a new marketplace website for 3D software objects used in the gaming industry, the architecture business, by education providers or users of virtual worlds. The web 3d community is based on both the widely accepted COLLADA format for 3D objects, and standard image file formats for textures. This service is for professional and private 3D artists and graphics designers to market their web3D objects.
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