Apple tagged stories
After months of work the new version of SIO2, the #1 game engine used by independent mobile game developers, is available for download. The core API has been rebuilt, and the engine is now available with many more features. The new version is twice as fast as the previous version, comes with a brand new SDK and comes with a FREE cross platform mobile game development tool chain allowing you to get started right away. Feature rich, extremely fast, flexible and scalable, SIO2 allows you to easily create professional 2D and 3D AAA game titles for your favorite mobile platform. Due to its unique core architecture, you get the opportunity to develop your mobile games on Mac OS X (XCode) and/or Windows (Visual C++). SIO2 is a cross platform state of the art 2D/3D game engine framework for mobile devices, that uses the power of OpenGL ES at its core to deliver lightning fast graphics.
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Apple announced Final Cut Pro X at the Final Cut Pro User Group Supermeet at the NAB conference. The new version of the professional video editing application will include 64-bit and OpenCL support.
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Avi Bar-Zeev, a Principal Architect at Microsoft, was disappointed by recent Microsoft headlines parroted from a recent security scare report. He writes "Is WebGL actually harming your computer in any way? I doubt that’s a serious or credible claim. And, frankly, if Microsoft has taken a formal position against WebGL, no one I know got the memo." Avi goes on to express his thoughts on the pro's and cons of Microsoft supporting WebGL vs running away from it. If you have only 5 minutes to read something today, make it this well thought out article on the future of WebGL and your 3D user experience. Avi's article ends with "There is clearly only one direction forward for Microsoft and 3D on the web. WebGL is the way."
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Apples latest release of Final Cut Pro is a ground up rewrite offering lots of GUI changes. The power behind this update lies under the hood. Final Cut Pro X supports 64-bit Cocoa APIs, and takes advantage of the power of GPUs OpenCL and multithreaded operations. The change will be obvious when you look at the Activity Monitor.
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Users of Apples recently released Final Cut Pro X will appreciate the most recent upgrade. FCP now includes OpenCL support for exporting your videos. According to OnlineVideo.net "I tested a few simple test projects, and saw some profound speed increases, particularly with an AVCHD clip with a Gaussian Noise effect applied. Not all producers will see these kind of benefits, but it’s nice to see OpenCL start to pay some real benefits."
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GLSL Studio lets you experiment with examples and learn as you go. With camera texture streaming you can create your own animated video filters and view the results instantly. Anything you point the camera at is run through your current program. Programming + Imagination = Fun! GLSL Studio is a full OpenGL programming environment supporting both vertex and fragment shaders. Programs can be easily exported for use on any platform that supports OpenGL ES 2.0.
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Adobe announced that they will be using their newly enhanced Adobe Mercury Playback Engine that incorporates OpenCL™ heterogeneous compute for the very first time on a number of Apple® MacBook Pro laptops with AMD Radeon™ graphics.
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