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COLLADA-VIEWER using ColladaLoader.js and three.js

collada-viewer is a HTML5 app that brings together ColladaLoader.js, three.js, and HTML5 File API to allow easy persistent storage and loading of 3D models in the COLLADA file format.
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AMD APP SDK 2.8 up to 2.3x faster, includes BOLT open source C++ template library

OpenCL News is reporting that the new APP SDK 2.8 includes dozens of new and improved samples for OpenCL, Aparapi and C++ AMP that deliver significantly faster performance than APP SDK 2.7 – up to 2.3x faster on average in nine key benchmarks. The APP SDK 2.8 also includes a preview version of AMD’s new open source C++ template library, codename "Bolt."
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Amdahl Software announces the general availability of OpenCL CodeBench

Amdahl Software has announced the production release of OpenCL CodeBench. OpenCL CodeBench is an OpenCL Code Creation tool. It simplifies parallel software development, enabling developers to rapidly generate and optimize OpenCL applications.
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Qualcomm Technologies gets OpenGL ES 3.0 Certification

On February 13, 2013, Qualcomm mobile processors were one of the first to receive certification by the Khronos Group for conformance with the OpenGL ES 3.0 specifications. This is the latest version of the most widely used high-level, cross-platform graphics API for games and sophisticated graphics programming. Upcoming Qualcomm Snapdragon™ 600 and 800 processors with the latest industry leading Adreno™ 300 series GPUs will support OpenGL ES 3.0.
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CogniVue Endorses Open Standard for Computer Vision by Joining the Khronos Group


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CEVA Introduces OpenMAX IL based AMF - Android Multimedia Framework

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CEVA, Inc. has announced a new low-energy software framework for Android based systems. The Android Multimedia Framework (AMF) efficiently reduces the power consumption required for complex multimedia processing using a heterogeneous CPU and DSP system architecture. Using the Khronos Groups OpenMAX IL API, AMF complies with the current Android 4.x versions.
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Khronos to Create New Camera Control Open Standard API


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KTX library version 2.0 has been released along with new version of toktx

Version 2 adds support for ETC2 and EAC textures and conversion of legacy LUMINANCE* and INTENSITY* formats when loading in an OpenGL core context. It includes KTX loader tests for OpenGL ES 3.0 and OpenGL 3.3. In addition a couple of nasty bugs have been fixed including one in the KTX writer where image rows were not padded to 4 bytes as required by the spec. Complete details of the changes are located in the OpenGL ES SDK. A new version of toktx has also been released. New features are ability to create KTX files with textures in sized internal formats and defaulting to RED and RG formats for 1 and 2 channel textures. Naturally it incorporates the bug-fixed writer from libktx. Visit the KTX home page to download these tools.
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Khronos Releases OpenGL 4.4 Specification

The Khronos™ Group today announced the immediate release of the OpenGL® 4.4 specification, bringing the very latest graphics functionality to the most advanced and widely adopted cross-platform 2D and 3D graphics API (application programming interface). OpenGL 4.4 unlocks capabilities of today’s leading-edge graphics hardware while maintaining full backwards compatibility, enabling applications to incrementally use new features while portably accessing state-of-the-art graphics processing units (GPUs) across diverse operating systems and platforms. Also, OpenGL 4.4 defines new functionality to streamline the porting of applications and titles from other platforms and APIs.
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Portable Computing Language (pocl) v0.8 released

PoCL is aiming at becoming an efficient open source (MIT-licensed) implementation of the OpenCL 1.2 (and soon OpenCL 2.0) standard. This release adds support for LLVM/Clang 3.3, employs inner loop parallelization in the kernel compiler, uses Vecmathlib for inlineable efficient math library implementations, contains plenty of bug fixes, and provides several new OpenCL API implementations.
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