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Why should I use WebGL?

Among graphics enthusiasts there is a certain amount of debate on what API/version of something to use with a bunch of hotly contested alternatives. Florian Boesch, self proclaimed tinkerer of 3d things has written a convincing article on why you should give WebGL a try.
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WebGL enables incredible new demo on the web with no plug-in

Anthony Liot works for ACTISKU, creator of 3D real-time marketing solutions. He works with the 3D engine Unigine. Passionate in his search for a way to bring great 3D graphics with no plug-in to the Web, Anthony worked with Mozilla to make this happen.
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How to write portable WebGL

How to write portable WebGL comes from the same author as Why you should use WebGL. When programming WebGL you need to be careful to make it portable. This post explains how to make WebGL portable across many devices, what to look out for and techniques to work around the limitations you face.
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Metaverse launches a new market place for COLLADA objects

METAVERSE Technology has launched a new marketplace website for 3D software objects used in the gaming industry, the architecture business, by education providers or users of virtual worlds. The web 3d community is based on both the widely accepted COLLADA format for 3D objects, and standard image file formats for textures. This service is for professional and private 3D artists and graphics designers to market their web3D objects.
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Khronos COLLADA now recognized as ISO Standard


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COLLADA Test Suite is on Github with complete tutorials

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The Khronos Group announces that the full COLLADA Test Suite is now ported to GitHub and is free to use to exhaustively test the quality of any COLLADA importer/exporter, with a full tutorial on how to use the test suite.
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Learning WebGL Appoints Tony Parisi Editor-in-Chief

Learning WebGL, a leading site for learning browser-based 3D programming, today announced that it has appointed Tony Parisi as Editor-in-Chief. Giles Thomas, site creator has been named Editor Emeritus, in recognition for his pioneering efforts developing an invaluable educational destination for WebGL.
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Blueprint Exchange for 3D Printing with COLLADA objects

METAVERSE Technology LLC launches a 3D printing exchange platform on w3dc.com. 3D print objects are available in the COLLADA file format which is supported by most of the available 3D printers and online print services.
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WebGL-Based MOOC complete & downloadable

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The self-paced online "Interactive 3D Graphics" course is complete, with the addition of the final five units: Lights, Cameras, Texturing, Shader Programming, and Animation. The course uses three.js atop WebGL. Over 22,000 people have registered, 71% from outside the U.S.
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First Khronos Boston Chapter Meetup June 11th

Join us for the first Khronos Boston Chapter Meetup at the British Beer Company in Framingham, MA on Tuesday, June 11th at 6:00PM. The event will feature a talk introducing the newly released OpenGL ES 3.0. After the talk, there will be time for demos and networking. Come learn about OpenGL ES 3.0 and meet others in the Boston area that are interested in 3D graphics with OpenGL, OpenGL ES, and WebGL.
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