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Apples Snow Leopard promises System Wide support for COLLADA

On the Apple OS X 10.6 Snow Leopard Enhancements and Refinements page, under System Wide Digital Asset Exchange support there is a easily overlooked mention of COLLADA. Users of COLLADA and the file format .dae will be please to see that Preview, OS X's lightway graphic viewer application, will display .dae files with OpenGL-powered 3D graphics. You will be able to zoom and rotate around a 3D scene and play viewpoint animations. There is a good discussion about this over at idevgames.com
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LG Electronics licenses ARM OpenGL ES and OpenVG conformant technology

LG Electronics will use the ARM11™ MPCore™ multicore processor to provide flexible and cost effective processing in next generation DTVs and will enable LG Electronics to target a range of platforms with the same architecture simply by implementing single or multiple SMP cores. Using the ARM Mali™-200 and Mali-400 MP graphics processors will open the path to true 1080p resolutions, affording consumers a home cinema experience that includes high-definition graphics, and vastly improving the browsing experience on DTV user interfaces. Mali GPU's deliver 2D and 3D graphics providing 4x and 16x full scene anti-aliasing (FSAA) without any noticeable drop in performance. Mali provides content developers with the state-of-the-art programmable features in OpenGL ES 2.0 and supports 2D scalable vector graphics through OpenVG for improved text, navigation, UI and web-browsing experiences.
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OSG Composer breaks barriers between COLLADA and CAD

Simulation Lab Software releases OSG Composer 1.2. an OpenGL interactive 3D scene editor. OSG Composer facilitates combining models from different CAD formats including: Rhino, IGES, STEP, Solidworks, SketchUp, 3DXML, FBX, 3DS, OBJ, U3D, and 3D PDF. This allows one to build advanced 3D scenes interactively, and to share those models in COLLADA, and PDF 3D formats while maintaining the assembly structure of the created scenes.
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NaviCAD released - allows you to view COLLADA files on the iPhone

NaviCAD is the only way to see Collada models--specifically models from the Google 3D Warehouse--on the iPhone/iPod Touch. NaviCAD has been approved for sale by Apple and is available for download immediately.
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Interactive Raytracing on IPhone using OpenGL ES 2.0 Shaders

Two new IPhone Apps show the power of OpenGL ES 2.0 shaders on the PowerVR SGX graphics chip in the new IPhone 3GS. Quaternion Julia Raytracer is the first real-time GPU raytracer for the IPhone 3GS. It renders the quaternion Julia fractal with high accuracy. By modifying the fractal parameters, an unlimited number of complex shapes can be generated. iGPUTrace creates fully interactive photorealistic images of shiny spheres in photographed environments. The compass and accelerometer controls the camera movement in 3D space.
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SimLab Composer 2.0 adds support for COLLADA


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COLLADA Contest - $5000 Grand prize - 3 days remaining

The Champion the 3D Web using COLLADA Contest is quickly coming to end. With only three days left until it closing July 31st at midnight. If you are interested in entering, you should do so now. The Khronos Group has posted the BOF schedules for Siggraph 2009, which includes the time and date for announcing the winner. In addition to a Grand Prize of $5000, there are also First place, Second place and runner up prizes which include cash and additional prizes from the Media Grid Immersive Education Initiative and Electric Rain Inc. A complete list of prizes is available on the COLLADA Contest website.
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Khronos Releases OpenGL 3.2

The Khronos Group today released OpenGL 3.2, the third major update in twelve months to the most widely adopted 2D and 3D graphics API for personal computers and workstations. This new release continues the rapid evolution of the OpenGL standard to enable graphics developers to portably access cutting-edge GPU functionality across diverse operating systems and platforms. The full press release is available online, and the full specification is available for immediate download at http://www.opengl.org/registry. The Official OpenGL 3.2 discussion thread is now available on OpenGL.org.
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Graphic Remedy Boosts iPhone Graphic Apps with gDEBugger iPhone

Graphic Remedy, a leading provider of advanced solutions for 3D-graphics developers, today announced gDEBugger iPhone release. gDEBugger iPhone allows OpenGL ES® based application developers to deliver more-complex 3D-graphics apps and significantly improve rendering performance. gDEBugger iPhone offers advanced debugging and profiling capabilities that reduce development time and accelerate time to market.
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Khronos Details WebGL Initiative to Bring Hardware-Accelerated 3D Graphics to the Internet

The Khronos Group, today announced more details on its new WebGL™ working group for enabling hardware-accelerated 3D graphics in Web pages without the need for browser plug-ins. The WebGL working group is defining a JavaScript binding to OpenGL® ES 2.0 to enable rich 3D graphics within a browser on any platform supporting the OpenGL or OpenGL ES graphics standards.
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