Press Coverage, & Analysis of the Khronos Technologies

04/18/08

Website Remi Arnaud - COLLADA and Game Engines for the Future

05/24/07

The Inquirer OpenGL is far from dead

03/12/07

Beta News OpenGL Comes Closer to Bringing 3D Games to Cell Phones

03/08/07

MacWorld GDC: iPhone will change industry focus, says AMD

03/08/07

ars technica AMD brings Xbox 360 tech to handhelds

03/08/07

the Inquirer Finally something new in GPUs arrives

03/04/07

Electronics Weekly 3D graphics in mobile phones makes sense

02/18/07

Mobile Metalism 3GSM 2007: Nvidia Smartphone video

02/16/07

engadget NVIDIA’s GoForce 5500 mobile platform demoed in action

02/15/07

BetaNews NVidia Demonstrates Platform-Agnostic 3D UI for Cell Phones

01/26/07

SymbianOne Xen Games: Taking the OpenGL ES High Road

12/14/06

BetaNews Khronos Group to Incorporate OpenGL ES into New Draft Spec

12/08/06

SymbianOne Imagination Technologies: Accelerating Sony Ericsson Graphics with OpenGL ES

11/15/06

WebWire ARM Releases Free OpenMAX DL Sample Software Library

11/03/06

electronic design Navigation Controller Practically Drives Itself

09/26/06

Gamasutra gDEBugger OpenGL Toolkit Free to Academics

09/07/06

Hexus.net COLLADA: The game developers’ open source data exchange format

08/31/06

NikkeiBP TechOn Khronos roadmap for graphics standardization

08/30/06

Slash Games DirectX-like set of standard APIs for mobile phones

07/18/06

TG Daily Analysis: Khronos and OpenGL ARB merg

11/11/05

D-Times Korea WIPI is the standard specifications for the mobile platform made by the Mobile Platform Special Subcommittee of the Korea Wireless Internet Standardization Forum. OpenGL ES provides a way to expand WIPI worldwide

11/05/05

E-Times Korea Khronos OpenGL ES 2.0 programmable graphics language is of interest to WIPI (Wireless Internet Platform for Interoperability)

10/01/05

Computer Graphics World Overview of the reasons behind and the plans for COLLADA

08/01/05

EE Times Mobile standards, APIs on table at graphics show

08/01/05

GameSpot Sony Computer Entertainment announces that its XML-based file format has been approved as an open standard for the digital entertainment industry
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