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X3DOM: Announcing new open-source WebGL based X3D runtime

Posted on November 3rd 2009 • Original Story • Categories API related WebGL
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The system allows web-developers to build web-pages and applications, which include declarative (X)3D content that will be rendered hardware accelerated, thanks to WebGL, without the need for using any plugin. The goal here is to have a live X3D scene in your browser-DOM, which allows you to manipulate the 3D content by only adding, removing or changing DOM elements. No specific plugin or plugin interface are needed.

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