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PowerVR SGX offers programmable shader graphics and video for wireless applications

The new PowerVR SGX cores for wireless applications are part of Imagination’s PowerVR Series5 scalable and fully programmable unified shader graphics and video core family. The first cores from this family target mainstream and performance mobile graphics with state-of-the-art support for 2D and 3D and an industry leading feature set that exceeds OpenGL ES 2.0 shader requirements. The SGX's shader system merges vertex and pixel shading into a single pipeline. PowerVR SGX is backwardly compatible with key features from the PowerVR MBX family, with continued support for all existing PowerVR extensions to OpenGL ES 1.1.

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